re: read the defaulted weapon stats out of live guest memory

Canary backs the whole guest address space with one shared-memory file, so the
game's RAM is readable from the host while it runs -- no debugger, no emulator
patch. That turns the parked Route-B question (fields the IDXD omits because
they sit at their default) from "unreachable" into a table lookup.

gmem.py maps guest VAs into /dev/shm/xenia_memory_* via Xenia's fixed table and
searches only the allocated extents, so a full-RAM scan is ~0.2 s.

weapon_runtime.py finds the parsed objects by scanning for their vtable, then
*solves* the struct layout instead of guessing it: every (field, offset,
encoding) triple is scored against the disc records, and a binding is accepted
only with zero contradictions -- and marked confirmed only when >=10 records
agree on >=3 distinct values, because a field whose samples are all one number
matches any offset holding that constant.

Result: Weapon (0xc0) and Shell (0x200) mapped, 4393 values the disc does not
carry, for all 126 weapons at 5 % save progress. Cross-checks hold -- the
Arsenal DATA SHEET read 4 for wep_05/wep_60 Max. Lock Ons and the memory read
agrees; the in-flight HUD's 06000/00300 match LoadingCount; all 252 objects are
byte-identical across a screen change, so this is definition data, not state.

Two findings fell out: `IsCharging = Yes` switches LoadingCount and
TriggerShotCount to float32 (it partitions the 8 float-encoded records exactly),
and two .tbl entries declare Shell_TCAF_Ship_AAGun with conflicting Power -- the
runtime keeps the one that omits it.

Where the defaulted values *come from* (the IDXD's undecoded binary node region
vs code defaults) is not settled here; they vary per weapon, so they are not one
constructor constant.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-29 05:29:34 +00:00
parent e3f3d55d29
commit 9daac6f1f0
7 changed files with 8053 additions and 1 deletions

View File

@@ -0,0 +1,303 @@
#!/usr/bin/env python3
"""Solve the runtime `Weapon`/`Shell` struct layouts against disc ground truth,
then read the fields the disc leaves defaulted.
The game parses every `weapon\\Weapon_*.tbl` IDXD record into two C++ objects, a
`Weapon` and its `Shell`. Each class lives in its own contiguous array in guest
RAM and is identifiable by its vtable pointer. Fields the IDXD omits (the
Route-B "defaulted" list) still hold their real values in those objects — put
there by the constructor before the parser overwrites what the disc supplies.
Method (no guessing):
1. read every disc record's explicitly-valued fields, split per sub-record
(`sylpheed-formats --example idxd_tokens`);
2. read every runtime object out of the live emulator (`gmem`), keyed by the
object's own ID string;
3. for each (field, byte-offset, encoding) triple, count how many weapons the
offset reproduces and how many it contradicts. An offset that agrees on
many and contradicts none is a confirmed binding;
4. print the map, then the values at those offsets for the weapons whose disc
record omits the field.
Step 3 is the whole safeguard: a wrong offset cannot silently agree with ~100
independent records.
Usage: weapon_runtime.py <tokens.txt> [--md]
"""
import math
import os
import re
import struct
import sys
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import gmem # noqa: E402
# vtable VA -> (class name, object stride)
CLASSES = {
0x820AF548: ("Weapon", 0xC0),
0x820AF58C: ("Shell", 0x200),
}
NAME_STR_OFF = 0x10 # the name string sits +0x10 into a name record
# ---------------------------------------------------------------- disc side
def read_tokens(path):
"""({class: {ID: {field: value}}}, {(class, ID): [field...]}) from the dump.
A handful of IDs are declared by more than one `.tbl`. Where two such
declarations disagree on a field, that field is *ambiguous on disc* — the
runtime holds whichever definition won, so it must not be scored as a
contradiction. Those are collected separately, not silently merged.
"""
seen, ambiguous = {}, {}
cur = None
for line in open(path):
if line.startswith("REC "):
_, _, _, cls, rid = line.split()
cur = (cls, rid)
seen.setdefault(cur, [])
seen[cur].append({})
elif line.startswith("F ") and cur is not None:
_, k, v = line.rstrip("\n").split(" ", 2)
seen[cur][-1][k] = v
out = {}
for (cls, rid), defs in seen.items():
merged = {}
for d in defs:
merged.update(d)
if len(defs) > 1:
bad = {
k
for k in {k for d in defs for k in d}
if len({d.get(k) for d in defs}) > 1
}
if bad:
ambiguous[(cls, rid)] = sorted(bad)
for k in bad:
merged.pop(k, None)
out.setdefault(cls, {})[rid] = merged
return out, ambiguous
# ------------------------------------------------------------- runtime side
def scan_vtable(f, size, vt):
pat = struct.pack(">I", vt)
hits = []
for a, b in gmem.extents(f.fileno(), size):
f.seek(a)
blob = f.read(b - a)
for m in re.finditer(re.escape(pat), blob):
off = a + m.start()
if off % 4 == 0:
hits.append(off)
return sorted(set(hits))
def runtime_objects(f, size):
"""{class: {ID: raw_bytes}} plus {class: [(va, ID)]} in array order."""
objs, order = {}, {}
for vt, (cls, stride) in CLASSES.items():
objs[cls], order[cls] = {}, []
for off in scan_vtable(f, size, vt):
f.seek(off)
raw = f.read(stride)
(nameptr,) = struct.unpack_from(">I", raw, 4)
try:
f.seek(gmem.va_to_off(nameptr + NAME_STR_OFF))
name = f.read(64).split(b"\0")[0].decode("latin-1")
except (ValueError, UnicodeDecodeError):
continue
objs[cls][name] = raw
order[cls].append((gmem.primary_va(off), name))
return objs, order
# ------------------------------------------------------------------- solver
ENC = {
"f32": lambda raw, o, ch: struct.unpack_from(">f", raw, o)[0],
"u32": lambda raw, o, ch: float(struct.unpack_from(">I", raw, o)[0]),
"deg": lambda raw, o, ch: math.degrees(struct.unpack_from(">f", raw, o)[0]),
# A charging weapon drains its magazine continuously, so the two counter
# fields are float32 on `IsCharging = Yes` records and int32 on the rest.
# Discovered from the runtime: `IsCharging` partitions the 8 float-encoded
# records exactly (see docs/re/weapon-struct-runtime.md).
"cnt": lambda raw, o, ch: (
struct.unpack_from(">f", raw, o)[0] if ch else float(struct.unpack_from(">I", raw, o)[0])
),
}
def near(a, b):
if a == b:
return True
return abs(a - b) <= 2e-4 * max(abs(a), abs(b), 1e-6)
def solve(disc_cls, run_cls, stride, charging):
"""{field: (off, enc, n_agree, [mismatch...])}"""
numeric = {}
for rid, fields in disc_cls.items():
if rid not in run_cls:
continue
for k, v in fields.items():
try:
numeric.setdefault(k, {})[rid] = float(v.rstrip("fF"))
except ValueError:
pass
solved = {}
for field, samples in numeric.items():
if len(samples) < 2:
continue
cands = []
for off in range(0, stride - 3, 4):
for enc, fn in ENC.items():
agree, bad = 0, []
for rid, want in samples.items():
got = fn(run_cls[rid], off, rid in charging)
if math.isfinite(got) and near(got, want):
agree += 1
else:
bad.append((rid, want, got))
if agree >= 2:
cands.append((len(bad), -agree, off, enc, agree, bad))
if not cands:
continue
cands.sort()
nbad, _, off, enc, agree, bad = cands[0]
# A binding that contradicts a large slice of the evidence is not a
# binding at all -- it is a coincidence on the agreeing subset.
if len(bad) > 0.2 * len(samples):
continue
# Discriminating power: a field whose on-disc samples are all the same
# value matches any offset holding that constant, so such a binding is
# a coincidence waiting to happen. Count the distinct values that the
# *agreeing* records pin down.
distinct = len({round(v, 6) for rid, v in samples.items() if rid not in {b[0] for b in bad}})
solved[field] = (off, enc, agree, bad, distinct)
# Two fields cannot share one byte offset. Where the solver lands two on the
# same (offset, enc), keep the better-evidenced one and drop the other.
best_at = {}
for field, (off, enc, agree, bad, distinct) in solved.items():
key = (off, enc)
score = (distinct, agree, -len(bad))
if key not in best_at or score > best_at[key][1]:
best_at[key] = (field, score)
winners = {f for f, _ in best_at.values()}
return {f: v for f, v in solved.items() if f in winners}, numeric
def report(cls, disc_cls, run_cls, stride, out, charging):
solved, numeric = solve(disc_cls, run_cls, stride, charging)
p = out.append
p(f"\n### `{cls}` — runtime struct ({stride:#x} bytes/object)\n")
p("Confidence: ✅ = ≥10 disc records agree on ≥3 distinct values, none contradict.")
p("🟡 = consistent but thin evidence. ⚠️ = the runtime contradicts the disc "
"(listed below the table).\n")
p("| offset | enc | field | agree | distinct values | contradict | conf |")
p("|--------|-----|-------|------:|----------------:|-----------:|------|")
contradictions = []
for field, (off, enc, agree, bad, distinct) in sorted(solved.items(), key=lambda kv: kv[1][0]):
if bad:
conf = "⚠️"
contradictions.append((field, off, enc, bad))
elif agree >= 10 and distinct >= 3:
conf = ""
else:
conf = "🟡"
p(f"| `+{off:#05x}` | {enc} | `{field}` | {agree} | {distinct} | {len(bad)} | {conf} |")
unsolved = sorted(set(numeric) - set(solved))
if unsolved:
p(f"\nNumeric fields with no consistent offset (unsolved): "
f"{', '.join('`'+u+'`' for u in unsolved)}")
for field, off, enc, bad in contradictions:
p(f"\n**`{field}` (`+{off:#05x}`) — runtime disagrees with disc on "
f"{len(bad)} record(s):**\n")
for rid, want, got in sorted(bad)[:24]:
p(f"- `{rid}`: disc `{want:g}` → runtime `{got:g}`")
p(f"\n#### `{cls}` values the disc defaults, read from the live objects\n")
for field, (off, enc, agree, bad, distinct) in sorted(solved.items(), key=lambda kv: kv[1][0]):
if bad or agree < 10 or distinct < 3:
continue # only report from ✅ bindings
missing = [
(rid, ENC[enc](run_cls[rid], off, rid in charging))
for rid in sorted(disc_cls)
if rid in run_cls and field not in disc_cls[rid]
]
if not missing:
continue
vals = sorted({round(v, 6) for _, v in missing})
p(f"\n**`{field}`** (`+{off:#05x}`, {enc}) — defaulted by {len(missing)} of "
f"{len(run_cls)} records")
if len(vals) == 1:
p(f"\n> all = **{vals[0]:g}**")
else:
p("")
for rid, v in missing:
p(f"- `{rid}` = **{v:g}**")
return solved
def main():
tokens = sys.argv[1] if len(sys.argv) > 1 else "/tmp/wep_tokens.txt"
disc, ambiguous = read_tokens(tokens)
path = gmem.mem_path()
size = os.path.getsize(path)
with open(path, "rb") as f:
objs, order = runtime_objects(f, size)
# `IsCharging = Yes` switches the two counter fields to float32; the Shell
# inherits the flag from its Weapon (same ID suffix).
charging = {
rid for rid, f in disc.get("Weapon", {}).items() if f.get("IsCharging") == "Yes"
}
charging |= {"Shell" + rid[len("Weapon"):] for rid in set(charging)}
out = []
for cls, stride in [(c, s) for c, s in CLASSES.values()]:
d, r = disc.get(cls, {}), objs.get(cls, {})
matched = set(d) & set(r)
out.append(f"\n<!-- {cls}: {len(r)} runtime objects, {len(d)} disc records, "
f"{len(matched)} matched by ID -->")
report(cls, d, r, stride, out, charging)
if "--csv" in sys.argv:
import csv
w = csv.writer(sys.stdout)
w.writerow(["class", "id", "field", "offset", "enc", "value", "source", "conf"])
for cls, stride in [(c, st) for c, st in CLASSES.values()]:
d, r = disc.get(cls, {}), objs.get(cls, {})
solved, _ = solve(d, r, stride, charging)
for field, (off, enc, agree, bad, distinct) in sorted(
solved.items(), key=lambda kv: kv[1][0]
):
conf = "confirmed" if (not bad and agree >= 10 and distinct >= 3) else "tentative"
for rid in sorted(r):
val = ENC[enc](r[rid], off, rid in charging)
src = "disc" if field in d.get(rid, {}) else "defaulted-on-disc"
w.writerow([cls, rid, field, f"{off:#05x}", enc, f"{val:g}", src, conf])
return
if ambiguous:
out.append("\n### Disc records declared twice, with conflicting values\n")
out.append("These fields are ambiguous *on disc*; the runtime shows which "
"declaration won. They are excluded from the scoring above.\n")
for (cls, rid), fields in sorted(ambiguous.items()):
out.append(f"- `{cls}` `{rid}`: {', '.join('`'+f+'`' for f in fields)}")
print("\n".join(out))
if __name__ == "__main__":
main()