re: state 1 = not yet deployed, and arrivals are directly observed
Watching [ScriptMission+40] and the three phase-1 objective squadrons together: all of ADN110/111/112 flip state 1 -> 2 at ~143s, while records in state 2 climb 24 -> 35 over four minutes. So state 1 means 'not yet deployed' for these, not 'gone'. The built-in table's '1/3/4 = gone/dead/invalid' shorthand is incomplete, and reading state != 2 as destroyed would have been wrong exactly as flagged last iteration. This also answers a much older question: mission-arrival-watch.md and the wave work recorded '0 confirmed arrivals' across many runs by watching the CRAFT population. The script's own unit table shows arrivals plainly -- eleven records enter state 2 within four minutes. The old negative measured the wrong structure; craft counts conflate deployment with attrition, the per-unit state field does not. Both attempts froze (at ~70s and ~253s), so no phase advance was reached. The freeze witness caught both immediately, which is why the truncation is visible instead of a silently flat line. New harness tools/re-capture/phase_watch.py.
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docs/re/data/phase-watch-s02.txt
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docs/re/data/phase-watch-s02.txt
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file base 0xAB860010 ScriptMission 0xBC79C960
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[ 1.8s] phase=1 finished=0 active= 24 ADN110:1 ADN111:1 ADN112:1
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[ 58.2s] phase=1 finished=0 active= 27 ADN110:1 ADN111:1 ADN112:1
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[ 90.7s] phase=1 finished=0 active= 30 ADN110:1 ADN111:1 ADN112:1
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[ 120.8s] phase=1 finished=0 active= 29 ADN110:1 ADN111:1 ADN112:1
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[ 143.4s] phase=1 finished=0 active= 32 ADN110:2 ADN111:2 ADN112:2
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[ 188.4s] phase=1 finished=0 active= 34 ADN110:2 ADN111:2 ADN112:2
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[ 223.3s] phase=1 finished=0 active= 35 ADN110:2 ADN111:2 ADN112:2
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[ 253.4s] *** GUEST FROZEN -- readings below are about a dead world ***
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[ 315.6s] *** GUEST FROZEN -- readings below are about a dead world ***
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[ 377.7s] *** GUEST FROZEN -- readings below are about a dead world ***
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[ 439.9s] *** GUEST FROZEN -- readings below are about a dead world ***
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[ 502.1s] *** GUEST FROZEN -- readings below are about a dead world ***
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@@ -49,6 +49,44 @@ So the mirror is not a phase readout at all in phase 1, and **`+40` is**. It is
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reachable from `/dev/shm` with no debugger, which is what made three runs of
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polling the wrong address avoidable in hindsight.
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## ✅ PINNED: state 1 = not yet deployed, state 2 = active — and arrivals are real
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Watching `[ScriptMission+40]` and the three objective squadrons together across a
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live run (`data/phase-watch-s02.txt`):
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```
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[ 1.8s] phase=1 finished=0 active= 24 ADN110:1 ADN111:1 ADN112:1
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[ 58.2s] phase=1 finished=0 active= 27 ADN110:1 ADN111:1 ADN112:1
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[ 90.7s] phase=1 finished=0 active= 30 ADN110:1 ADN111:1 ADN112:1
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[ 120.8s] phase=1 finished=0 active= 29 ADN110:1 ADN111:1 ADN112:1
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[ 143.4s] phase=1 finished=0 active= 32 ADN110:2 ADN111:2 ADN112:2 <-- arrive
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[ 223.3s] phase=1 finished=0 active= 35 ADN110:2 ADN111:2 ADN112:2
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```
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**All three flip 1 → 2 at ~143 s**, and the count of records in state 2 climbs
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**24 → 35** over the same window. So for these squadrons **state 1 is
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"not yet deployed", not "gone"** — the built-in table's shorthand
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*"1/3/4 = gone/dead/invalid"* is incomplete, and reading `state != 2` as
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"destroyed" would have been wrong in exactly the way flagged last iteration.
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Good that it was flagged rather than assumed.
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### ✅ This also answers a much older question: arrivals DO happen
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[mission-arrival-watch](mission-arrival-watch.md) and the wave work recorded
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**"0 confirmed arrivals"** after many runs, measured by watching the *craft*
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population. The script's own unit table shows arrivals plainly: eleven more
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records enter state 2 within four minutes, three of them the phase-1 objective
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squadrons at a distinct moment.
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The old negative was not wrong about what it measured — it was measuring the
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wrong structure. Craft counts conflate deployment with attrition; the per-unit
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state field does not.
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⚠️ **Both runs of this experiment froze** — at ~70 s and ~253 s — so the window
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above is all that was observed, and **no phase advance was reached**. The freeze
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witness caught both immediately, which is the only reason the truncation is
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visible rather than silently producing a flat line.
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## 🟡 The per-unit `state` encoding is not what the summary implies
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For the three phase-1 objective squadrons, early in a fresh mission:
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@@ -70,7 +108,12 @@ catching.
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## What this makes possible
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The decisive phase experiment is no longer blocked on attribution: sample
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`[ScriptMission+40]` and the three squadrons' records together over a run, and a
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phase advance becomes directly observable along with the state change that caused
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it. That run has **not** been done yet.
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The decisive phase experiment is no longer blocked on attribution — and it has
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now partly run: the arrival of the three objective squadrons is directly
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observed. What is still missing is a run that survives long enough (no freeze)
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for them to be **destroyed**, which is when `[ScriptMission+40]` should step to
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2. Two attempts froze first.
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`tools/re-capture/phase_watch.py` is the harness: it samples the real counter and
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the watched squadrons together, witnesses the freeze every 60 s, and prints only
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on change.
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