re: the base-solver -- 277 name-block loaders indexed, and the analog block is SOLVED

New reusable tool, tools/re-capture/name_block_bases.py -> docs/re/data/name-block-bases.txt
(2880 lines, ~65 s, byte-identical across two runs).

A loader that reads a table by field name keeps one base pointer and emits
"addi rX, rBASE, -N" per name, so no static xref sees the strings.  Solve the base
from the DISPLACEMENT SET alone: every (string address, displacement) pair implies
a candidate base, and the true base collects a vote from every name it explains,
so it wins outright.  My first cut took candidates from ONE displacement and
scored the unit loader at 52/226 against the right answer's 217/226 -- vote over
the whole set, not a probe.

Control passes with no prior knowledge: the tool recovers sub_82341A20 -> r30 =
0x82088F94 at 217/226, and independently recovers sub_8230D1F8 (129/132),
sub_822F9498 (90/91) and sub_822AE628 (81/108).  277 name-block-reading functions
image-wide, with the schema each names.

The analog block is SOLVED: sub_821A6CF0, r29 = 0x820A1630, 22/24.  In code order
it names ControlTweakName, YawMagForNormal, the 12 Tweak fields, the 8
AnalogRevice_* curves and GP_MAIN_GAME -- the whole schema in the object's own
order plus its pak.  r29 is built at 0x821A6D34 as addi r29, r11, 5680 =
0x820A0000 + 5680, matching the solved base exactly.  It is the same function that
reads PlayerParams.

Two of my own verdicts withdrawn: "referenced by nothing" and the softened "not
found by these routes".  The measurements behind them were right; the conclusions
were wrong.  The base was solvable from the data the whole time.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMRJjbxLqZtsb5Vb7KunPE
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Claude (auto)
2026-08-27 21:22:50 +00:00
parent 38e0a63946
commit ae37e15d7d
5 changed files with 3067 additions and 21 deletions

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@@ -103,7 +103,7 @@ files, which is how the same ground got covered twice.
| [`structures/stage-settings-table.md`](structures/stage-settings-table.md) | The per-stage settings object — Camera rigs, Player limits, Difficulty_* damage record | ✅ CONFIRMED, 24 settings objects vs 29 resource objects both using Phase_1/2/3; Camera is 13/14 fields constant; GravityFactor non-zero in 4 stages; IsBoss16Enable identifies one object; the Phase block is 94 fields of which 68 never vary between phases; all 24 objects named StageParameter_S<NN> |
| [`structures/isl-mission-timer.md`](structures/isl-mission-timer.md) | The mission timer — two sequential countdowns, not a limit and a warning | ✅ CONFIRMED — read from `sub_822639B8`; the threshold reading is |
| [`structures/archive-naming.md`](structures/archive-naming.md) | Which archives the disc can name — 100% for menu paks, **0.0%** for the six 2D paks and `GP_READY_ROOM` | ✅ CONFIRMED — 6027 names × 16 prefixes, bimodal; unnamed entries split by content — three UI paks have ZERO unnamed IDXD (artwork only), DefTables is the only real data gap (1295 LOD/motion tables); **route 2 = the `Enumerate` declaration tables** closes DefTables to 1413/1425 IDXD (99.2 %), 12 left; XPR2 manifests refuted as a naming source |
| [`structures/player-tuning-tables.md`](structures/player-tuning-tables.md) | **`PlayerParams`** — the player parameter table: `Booster` flight model, special attacks, 8 analog curves, the S16 boss | ✅✅ `sub_822F9498` is `PlayerParams`'s loader, NOT the unit loader `sub_82341A20` (90/90 strings); all 5 player craft fly identically, `Booster` differs on 10 fields; 🟡 nothing selects it, and the analog block has no xref — but 0-xref does not mean no reader |
| [`structures/player-tuning-tables.md`](structures/player-tuning-tables.md) | **`PlayerParams`** — the player parameter table: `Booster` flight model, special attacks, 8 analog curves, the S16 boss | ✅✅ `sub_822F9498` is `PlayerParams`'s loader, not the unit loader; **the analog block's reader SOLVED — `sub_821A6CF0`, base `0x820A1630`**, via the new base-solver (277 name-block loaders image-wide, control 217/226 on `sub_82341A20`); 🟡 nothing selects `Booster` |
| [`structures/hud-config.md`](structures/hud-config.md) | The in-game HUD configuration — 16 records, 419 asset paths, and a per-stage `ResourceTable` | ✅ CONFIRMED — 0 of 419 config paths resolve as pak entries |
| [`structures/mission-script-manifest.md`](structures/mission-script-manifest.md) | `Stage\script.tbl`'s 11 non-`MISSION` fields, and the mission dialogue table they name | ✅ CONFIRMED — 1 of 7 values resolves (`message\MissionDialogMessage.tbl`, 200 records), controls in the same sweep |
| [`structures/stage-numbering-and-player-craft.md`](structures/stage-numbering-and-player-craft.md) | The disc's stage numbering (S01–S16, S18–S29) and the player's craft per stage | ✅✅ CONFIRMED — two independent files close on 6 + 15 + 1 + 6 = 28 |