formats: ship module — reconstruct capital ships from XBG7 part families
Project Sylpheed never stores a capital ship as a single mesh. Each ship is modelled, then split into destructible parts (hull segments, bridge, engines, integral turrets), each shipped as its own XBG7 resource inside a hidden/resource3d/Stage_SNN.xpr container. The split lets the game hide/replace a part when the player destroys it. Crucially each part keeps its ship-local position, so reconstructing the whole ship is: draw every base part of one id together, untransformed. New `ship` module: Faction (from the e/f/n id prefix — ADAN/TCAF/Neutral), ShipModel, ship_id_of, is_base_part (skips _l/_m/_d LODs, _bNN/_dead/_break destruction geometry, e_rou_ scene nodes), and ships_in_container to group a stage's resources into whole ships. Supporting: - mesh::xbg7_resource_names — list a container's XBG7 resource names (directory walk only, no geometry decode). - Xbg7Model::models_named — decode only the named resources (assemble a ship from its ~8 parts instead of the whole ~300-resource stage). - game_data::Vessel gains `model` (the rou_<id> hull stem) to link stats to the 3D part family. Tests: id/part classification + a disc-gated reconstruction of the ADAN e108 frigate from Stage_S02. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -224,6 +224,9 @@ pub fn load_units(pak: &PakArchive) -> Vec<CraftUnit> {
|
||||
pub struct Vessel {
|
||||
pub id: Option<String>,
|
||||
pub name: Option<String>,
|
||||
/// The 3D hull resource stem, e.g. `rou_e105` — the `eNNN`/`fNNN` id links to
|
||||
/// the XBG7 part family (`e105_bdy_*`, `e105_brg_*`, …) inside a `Stage_SNN.xpr`.
|
||||
pub model: Option<String>,
|
||||
pub hp: Option<f32>,
|
||||
pub size_x: Option<f32>,
|
||||
pub size_y: Option<f32>,
|
||||
@@ -247,6 +250,7 @@ impl Vessel {
|
||||
Some(Vessel {
|
||||
id: o.get_raw("ID").map(str::to_string),
|
||||
name: o.get_raw("Name").map(str::to_string),
|
||||
model: o.get_raw("Model").map(str::to_string),
|
||||
hp: as_f32(f.get("HP")),
|
||||
size_x: as_f32(f.get("Size_X")),
|
||||
size_y: as_f32(f.get("Size_Y")),
|
||||
|
||||
Reference in New Issue
Block a user