re: challenge LOD tables are _test + set dressing; orphan count corrected 8 -> 6
Diffed the field sets, the same move that cracked EnumWeapon_EX5. The five bespoke challenge tables are EXACT SUPERSETS of _test - 10 of 10 (five stages x the EnumLODSet and EnumGameModel families) with zero removals. Extras run +2 to +9 and name the stage's own scenery: stg24_01..04, stg26_01..03, stg27_01..02, stg29_01..02, plus rot_n001_break shared by S24, S26, S27, S28 and Tutorial. S28's nine extras independently confirm the player-craft result: LOD_Frame_rou_f004, four rou_f004_mnv*/turn180 poses and three eff_j004_* effects - the LOD table for the one stage that flies rou_f004. Two unrelated tables agreeing on S28's oddity is a real cross-check. This does NOT revive "rot_n001 is on the disc": that refutation concerned the bare name, which still occurs 0 times exactly; only the _break form is real, exactly as recorded. Self-correction: 6 orphan tables, not 8. name_hash is case-INSENSITIVE, so _test and _Test are the same pak entry - EnumLODSet hashes to 3485720498 and EnumGameModel to 4020329537 for both spellings. The family therefore has 10 distinct keys, not 11 tags, and the unreferenced set is S01, S02, S16 x 2 = 6. And the six are not stale copies of _test. They are far smaller (120, 129 and 178 EnumLODSet fields against _test's 676) yet each carries 4-5 entries _test does NOT have: LOD_Effect_eff_e0033, _e0058, _e0059, _e0060, _n0071, and S16 adds five rou_e106_* boss parts matching stage16-boss. So the live table is not a superset of the abandoned ones. Tutorial has the same shape: 66 fields, 3 unique. All fifteen artefacts byte-identical.
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@@ -6499,3 +6499,34 @@ sets, abandoned for the shared `test` table" is a reading, not a measurement.
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116 of 130 referenced values are bare `Equip_EnumGameModel_wep_NN.tbl` names from
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`PlayerLOD`/`WingmanLOD`/`PlayerMotion`/`WingmanMotion` (58 distinct each); only
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the 14 stage-tagged values use the `+` form.
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---
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## ✅❌ 2026-08-28 — challenge LOD tables are `_test` + set dressing; orphan count corrected to 6
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Item (a).
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✅ **The five bespoke challenge tables are exact supersets of `_test`** — 10 of 10
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(5 stages × 2 families) with **zero removals**; extras are +2 to +9 and name the
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stage's own scenery (`stg24_01…04`, `stg26_01…03`, `stg27_01…02`, `stg29_01…02`)
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plus `rot_n001_break`.
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🔑 **S28's nine extras independently confirm the player-craft result**:
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`LOD_Frame_rou_f004`, four `rou_f004_mnv*`/`turn180` poses and three `eff_j004_*`
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effects — the LOD table for the one stage that flies `rou_f004`.
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⚠️ This does **not** revive "`rot_n001` is on the disc": that refutation concerned
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the **bare** name (still 0 exact); only the `_break` form occurs, as recorded.
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❌ **Self-correction — 6 orphan tables, not 8.** `name_hash` is case-**insensitive**,
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so `_test` and `_Test` are the *same pak entry*
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(`EnumLODSet` → 3485720498, `EnumGameModel` → 4020329537 for both spellings). The
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family has **10 distinct keys**, and the unreferenced set is **S01, S02, S16 × 2
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= 6**.
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🟡 **The six are not stale copies.** They are far smaller (120/129/178 vs 676
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`EnumLODSet` fields) yet each holds **4–5 entries `_test` lacks** —
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`LOD_Effect_eff_e0033/_e0058/_e0059/_e0060/_n0071`, and S16 adds five
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`rou_e106_*` boss parts (cf. `stage16-boss`). The live table is **not** a
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superset of the abandoned ones. `Tutorial` has the same shape: 66 fields, 3
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unique.
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