re: the objective/tutorial marker records; S24-S29 are CHALLENGE, not story

Correction first.  stage-numbering-and-player-craft.md called S24-S29
'story' and reported 22 story stages.  challenge-mission-gate.md OWNS
that split and already had it: S01-S16 story, S18-S23 tutorials,
S24-S29 challenge.  A third confirmation fell out of this iteration:
AUTO_SETTINGS names stage01..16_settings.tbl, tutorial01..06 and
challenge01..06, and its field tags are 1-16, 18-23, 24-29 -- the
shipped stage numbers exactly.  The campaign is 16 story missions, not
22.  AUTO_SETTINGS and IGNORE are likewise already owned by
isl-condition-builtins.md, so nothing there was new either.

What is new: the 11 marker records hud-config.md listed as unread.  12
named fields each, portable HUD data.  Colour is ARGB, three per marker
-- objectives red 0xFFFF0000, guard/waypoint green 0xFF20FF20,
Acropolis/tanker cyan 0xFF00FFFF, sub-objective yellow 0xFFFFFF00, and
every TutorialMarker_* amber 0xFFFFA010.  Each carries a Normal sprite
and an Emphasis part with optional Sub companions; HPGauge 0/1/2;
RadarCursorType Circle/Rectangle/blank; BlinkCycle 0x800 on all eleven.
TutorialTarget is Yes on exactly the five TutorialMarker_* and No on the
six ObjectiveMarker_*.

Parameters binds the roles: TargetMarker -> ObjectiveMarker_Target,
HelpMarker -> ObjectiveMarker_SubObjective, TutoTargetMarker ->
TutorialMarker_Target, plus ReloadDispTime 0.1.
Enumerate_ObjectiveMarkers is the 11-name roster.

Artefact +13 lines / 0 deletions; the other nine regenerate
byte-identical.
This commit is contained in:
Sylpheed RE agent
2026-08-27 15:46:31 +00:00
parent 15c9e13c12
commit d1368c12db
5 changed files with 116 additions and 6 deletions

View File

@@ -62,6 +62,18 @@ def main():
for n in list(DEFAULT) + ['HudResource_S26.tbl', 'HudMarkerResource_S26.tbl']:
print(" %-30s %s" % (n, 'resolves' if any(U.name_hash(q + n) in H for q in PRE) else 'no hit'))
print("\n## the objective / tutorial MARKER records")
seen = set()
for h, b in pak_entries(p2):
if b[:4] != b'IDXD': continue
for r in U.parse(b):
sq = r['squadron']
if not (sq.startswith('ObjectiveMarker_') or sq.startswith('TutorialMarker_')): continue
if sq in seen: continue
seen.add(sq)
n = U.named(r)
print(" %-30s %s" % (sq, " ".join("%s=%s" % (k, v) for k, v in sorted(n.items()))))
print("\n## ResourceTable -- 29 pairs, one per stage, with a single override")
for pk in sorted(glob.glob('/work/sylph_extract/**/GP_MAIN_GAME_*2D.pak', recursive=True)):
for h, b in pak_entries(pk):