re: withdraw the 'Japanese banks are a separate format' item, one iteration later
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@@ -6,7 +6,7 @@ unknown, what evidence exists, and what the first step would be. Move an item in
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## ⚠️ OPEN (2026-08-26) — the Japanese voice banks are not decoded
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## ❌ WITHDRAWN (2026-08-26, same day) — the Japanese voice banks are NOT a separate format
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The `sound.pak` census (see
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[`structures/sound-pak-contents.md`](structures/sound-pak-contents.md)) shows
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@@ -19,10 +19,13 @@ exactly, so this is a limit of the finding, not a defect in the reader.
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Since `FILES` names the **Japanese** set and the game substitutes the language
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directory, the undecoded half is the one the table actually points at.
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**First step**: take one misaligned `jpn\` bank and one `RIFF`-less one, and
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locate the audio by scanning for XMA1 packet structure rather than assuming a
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fixed data offset. The English aligned banks are the control — the same scan
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must find their known leading region.
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**Resolved by that first step.** Scanning instead of assuming showed the offset
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is simply `first_riff % 2048`, which takes four values disc-wide (1392, 1468,
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1600, 1728) by language and subdirectory. The Japanese banks decode fine at
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their own offset — median **70×** more audio on a 140-bank FFmpeg-verified
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sample — and the same bug was silently affecting 1 873 `eng\Voice` banks. I had
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mistaken a constant derived from `eng\etc\` for a property of the format. See
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[`structures/slb-data-offset.md`](structures/slb-data-offset.md).
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**Also open**: 2 of the 9 519 TOC entries are unaccounted for, and 55 English
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banks have their first `RIFF` at or before offset 1392.
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