tools: an ISL call-site dumper that carries the operands and the neighbours
`isl.py --calls` scans on the encoding, so it can see that a call happened but not what it was called with -- the arguments live in the `local[]` staging of the preceding instructions, not in the call. Naming a built-in needs those, and it needs the calls either side, because the fixed idioms are what identify a primitive (`116 -> 101 -> 100 -> 124 -> 93` is a phase teardown, and that is how 101 was named). So this walks each stage's whole code region linearly, tracking both staging forms, and prints stage/offset/id/operands plus the neighbouring call ids. The linear walk is safe rather than assumed: it lands on every call site the independent encoding scan finds, 2846/2846 in Stage 02. `--craft` cross-tabs the operand against the squadron's craft type through `unitgroup.py --all`, which is the test that separated built-in 15's classes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PMRJjbxLqZtsb5Vb7KunPE
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171
tools/re-capture/isl_builtin_sites.py
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171
tools/re-capture/isl_builtin_sites.py
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#!/usr/bin/env python3
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"""Every call site of one or more ISL built-ins, across all `StageNN.ssb`.
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Pure static work — reads the extracted scripts, runs no emulator.
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python3 tools/re-capture/isl_builtin_sites.py 26,28,29 --ssb <dir>
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python3 tools/re-capture/isl_builtin_sites.py 101 --ctx 3 --ssb <dir>
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python3 tools/re-capture/isl_builtin_sites.py 28 --craft <unitgroup-dump>
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Why this exists rather than `isl.py --calls`: naming a built-in needs the
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OPERANDS and the NEIGHBOURS, not just a histogram of ids. `isl.py --calls`
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scans on the encoding and so cannot see the `local[]` staging that carries a
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call's arguments, and `isl.py dis` has to be re-synchronised by hand for each
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site.
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The walk here is a straight linear decode of the whole code region, from the
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header's code offset (`+0x08`) to the symbol-table-1 offset (`+0x0C`, which is
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where the code ends). That is safe: **measured on all 28 stages, the linear walk
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lands on every call site the independent encoding scan finds** (Stage02:
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2846/2846), so no call is skipped and no false instruction boundary is invented.
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Columns are tab-separated:
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stage offset builtin slot8 slot4-name slot4-raw symtype before after
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`slot4` is the unit operand (a symbol-table-2 index; see isl.py for why the unit
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sits at slot 4 and slot 0 is a tag word) and `slot8` is the second operand,
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which is a bare double for the built-ins this was written for. `before`/`after`
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are the ids of the neighbouring calls, which is what makes a fixed idiom —
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`116 -> 101 -> 100 -> 124 -> 93` — visible.
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With `--craft <file>` (the output of `unitgroup.py --all`) it also cross-tabs
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value against the squadron's craft type, which is the test that separated
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built-in 15's classes and separates these three.
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"""
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import argparse
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import collections
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import glob
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import os
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import re
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import struct
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import sys
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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import isl # noqa: E402
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def walk(b):
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"""Yield `(offset, builtin_id, staged)` for every call in the code region.
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`staged` is the `local[]` slot -> value map as it stood when the call
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executed, i.e. the call's arguments. Both staging forms matter:
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`local[i] = special[0]` after an immediate, and the far commoner
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`local[i] = immediate` written straight in.
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"""
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code_base = struct.unpack_from('>I', b, 0x08)[0]
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code_end = struct.unpack_from('>I', b, 0x0C)[0]
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off, staged, pending = code_base, {}, None
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while off + 4 <= code_end:
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w = struct.unpack_from('>I', b, off)[0]
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op, ln = w & 0xFF, (w >> 8) & 0xFF
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k1, k0 = (w >> 24) & 0xFF, (w >> 16) & 0xFF
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if ln == 0 or ln % 4:
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break
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words = [struct.unpack_from('>I', b, off + i)[0]
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for i in range(4, max(ln, 4), 4) if off + i + 4 <= len(b)]
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if op in (0, 1) and len(words) >= 2:
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if k0 == 2 and k1 == 1:
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pending = _imm(op, words)
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elif k0 == 3 and k1 == 2 and pending is not None:
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staged[words[0]] = pending
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elif k0 == 3 and k1 == 1:
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staged[words[0]] = _imm(op, words)
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if op == 19 and words:
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yield off, words[0], dict(staged)
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staged = {}
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off += ln
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def _imm(op, words):
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"""An `op 1` immediate is a DOUBLE carried as two words, not a float."""
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if op == 1:
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lo = words[2] if len(words) > 2 else 0
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return struct.unpack('>d', struct.pack('>II', words[1], lo))[0]
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return words[1]
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def _fmt(v):
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if v is None:
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return '-'
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return ('%g' % v) if isinstance(v, float) else '0x%X' % v
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def load_craft(path):
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"""{stage: {squadron: [craft, ...]}} from `unitgroup.py --all` output."""
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out, stage, squad = collections.defaultdict(dict), None, None
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for line in open(path):
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m = re.match(r'^(S\d\d):', line)
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if m:
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stage = m.group(1)
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continue
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m = re.match(r'^ (\S+)\s+\S+\s+Count=', line)
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if m:
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squad = m.group(1)
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out[stage][squad] = []
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continue
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m = re.match(r'^ unit=(\S+)', line)
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if m and squad:
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out[stage][squad].append(m.group(1))
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return out
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def main():
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ap = argparse.ArgumentParser()
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ap.add_argument('ids', help='comma-separated built-in ids')
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ap.add_argument('--ssb', default='.', help='directory holding StageNN.ssb')
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ap.add_argument('--ctx', type=int, default=2, help='neighbour calls to show')
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ap.add_argument('--craft', help='unitgroup.py --all output, for the cross-tab')
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a = ap.parse_args()
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ids = {int(x) for x in a.ids.split(',')}
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craft = load_craft(a.craft) if a.craft else None
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vals = collections.defaultdict(collections.Counter)
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units = collections.defaultdict(collections.Counter)
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cross = collections.defaultdict(lambda: collections.defaultdict(collections.Counter))
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unresolved = collections.Counter()
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for path in sorted(glob.glob(os.path.join(a.ssb, 'Stage*.ssb'))):
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stage = os.path.basename(path)[:-4]
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b = isl.load(path)
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sym2 = isl.symbols(b, 2)
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calls = list(walk(b))
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for i, (off, bid, staged) in enumerate(calls):
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if bid not in ids:
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continue
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uidx = staged.get(4)
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typ, name = sym2.get(uidx, (None, '?')) if isinstance(uidx, int) \
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else (None, '?')
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val = _fmt(staged.get(8))
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print('%s\t0x%06X\t%d\t%s\t%s\t%s\ttype%s\t[%s]\t[%s]' % (
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stage, off, bid, val, name,
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('0x%X' % uidx) if isinstance(uidx, int) else uidx, typ,
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','.join(str(calls[j][1]) for j in range(max(0, i - a.ctx), i)),
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','.join(str(calls[j][1])
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for j in range(i + 1, min(len(calls), i + 1 + a.ctx)))))
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vals[bid][val] += 1
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units[bid][name] += 1
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if craft is not None:
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cs = craft.get('S' + stage[-2:], {}).get(name)
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if cs:
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for c in set(cs):
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cross[bid][c][val] += 1
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else:
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unresolved[bid] += 1
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for bid in sorted(ids):
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n = sum(vals[bid].values())
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print('\n# builtin %d: %d sites, %d distinct values' % (bid, n, len(vals[bid])))
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print('# values: ' + ', '.join('%s x%d' % kv for kv in vals[bid].most_common()))
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print('# units: %d distinct, top: %s' % (
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len(units[bid]), ', '.join('%s x%d' % kv for kv in units[bid].most_common(10))))
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if craft is not None:
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print('# craft cross-tab (%d unresolved):' % unresolved[bid])
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for c in sorted(cross[bid], key=lambda c: -sum(cross[bid][c].values())):
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print('# %-42s %4d %s' % (
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c, sum(cross[bid][c].values()),
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', '.join('%sx%d' % kv for kv in cross[bid][c].most_common())))
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if __name__ == '__main__':
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main()
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