feat: initialise workspace — Milestone 1 asset explorer
Three-crate Cargo workspace structured per PROJECT.md spec: - crates/sylpheed-formats — Xbox 360 format parsers (no Bevy) - crates/sylpheed-viewer — Bevy 0.15 asset viewer + egui UI - crates/sylpheed-cli — CLI tools (extract/list/sniff/texture) Milestone 1 features: - XISO disc image reading via xdvdfs 0.8 - XPR2 texture container parsing + Morton de-tiling - D3DFORMAT → wgpu TextureFormat mapping (DXT1/3/5, DXN, ARGB) - Custom Bevy AssetLoader for .xpr files - Orbit camera (LMB orbit, RMB pan, scroll zoom) - egui file browser + RE notes panel - CLI: extract / list / sniff / texture info / texture export - GitHub Actions CI (Linux, macOS, Windows, WASM) - Trunk WASM build config Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Trunk.toml
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Trunk.toml
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# Trunk.toml
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# Trunk is the WASM bundler for Bevy/Rust web builds.
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# Install: cargo install trunk
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# Dev server: trunk serve
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# Production build: trunk build --release
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[build]
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# Entry point HTML file
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target = "crates/sylpheed-viewer/index.html"
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# Output directory
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dist = "dist"
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# Public URL path (change to "/sylpheed/" if hosting in a subdirectory)
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public_url = "/"
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[watch]
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# Rebuild on changes in these paths
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paths = ["crates/", "assets/"]
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# Ignore these paths
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ignore = ["dist/", "target/"]
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[serve]
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port = 8080
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open = false
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