# RE backlog Open items that are *not* being worked right now. Each entry says what is wrong or unknown, what evidence exists, and what the first step would be. Move an item into `INDEX.md` (with a `structures/…md` or a parser + test) once it is actually settled. --- ## Capital ships assemble wrong in the viewer **Reported:** 2026-07-30, by the user. **Status:** πŸ”Ž **diagnosed 2026-08-10 β€” the format layer is exonerated.** Runtime captures of three classes (`f105`, `e105`, `e106`) at controlled range reproduce `assemble_ship` to ≀0.43 units in translation and to 0.000 in rotation for every part that does not move; see [`ship-placement-capture-generalisation.md`](ship-placement-capture-generalisation.md) Β§4. So look at **the viewer**: first that it passes `include_external = true` (`iso_loader.rs:4012` β€” with `false` an e106 loses its bridge and both nacelles, 5 parts instead of 11), then its own transform stack. One real format-side bug was found on the way and is **fixed**: index-less parts (`e105_brg`) never matched their `GN_Bridge_01` hardpoint, so 34 (stage, ship) entries β€” `e102`, `e104`, `e105` across Stages 02–29 β€” assembled without a bridge. The other apparent exception (`e105_eng_01` rotation) was an aggregation artefact and is 0.000. The original report and its reasoning follow. The reborn viewer builds capital ships from the split XBG7 parts via `sylpheed-formats::ship::assemble_ship`, and they come out **wrong** β€” parts in the wrong place / wrong orientation. **Why this is a real finding and not a known limitation:** the RE write-up [`ship-placement-runtime-capture.md`](ship-placement-runtime-capture.md) declares static assembly βœ… **exact** as of 2026-07-26 β€” 9-channel joint tables `[TX TY TZ RY RX RZ SX SY SZ]`, Euler `RyΒ·RxΒ·Rz`, with `ship::tests::static_assembly_matches_runtime_capture` asserting static == runtime capture (T < 1.0, R < 0.02). So either the viewer is not using that path, or the claim generalises worse than the test suggests. **The likely gap:** that test is **one ship** β€” the `e106` destroyer, 8 parts plus two nacelles, two turrets and the hull mirror. Nothing pins the other classes. Rules that were derived from `e106` and could easily be `e106`-specific: - the engine cluster rig mounted at `GN_Engine_01` (two mirrored nacelles + centre); - "X-reflect the shared-geometry twin whose lateral offset opposes the geometry's dominant side" β€” a heuristic, not a decoded flag; - cross-id turret instancing (Γ—2). **First step (the oracle already exists):** re-run the runtime capture on a *different* capital ship and diff static vs captured, exactly as `e106` was done β€” F10 in the `capture-ship-placement` build of `xenia-canary-native` dumps the ship shader's `c0..c2` WorldViewProjection rows per part; `WV_ref⁻¹ Β· WV_p` is the ship-space rigid transform, which is ground truth. Pick a class whose rig differs from `e106` (different engine count, a ship with no `sld`, a carrier). Then extend `static_assembly_matches_runtime_capture` into a per-ship table so a regression in one class cannot hide behind `e106` passing. **Also worth ruling out first, cheaply:** that the viewer's own transform stack (scale, handedness, node-instance recursion) is not re-breaking a correct assembly β€” compare the viewer's placement against `assemble_ship`'s output directly before blaming the format layer. --- ## Viewer: `include_external` is already on β€” that hypothesis is dead **Checked 2026-08-11.** The item above names "first that it passes `include_external = true` (`iso_loader.rs:4012`)" as the cheap first step. It does: `ShipBrowser::show_external` defaults to `true` (`iso_loader.rs:643`), the checkbox reads it (`ui.rs:1593`) and it is threaded through `RequestShipRender` β†’ `build_ship_model` β†’ `assemble_ship` unchanged (`ui.rs:1689`, `iso_loader.rs:4012`). So a ship rendered by the viewer is the full external assembly, not the bare hull. The viewer also does not have a transform stack of its own to blame: it bakes `ScenePart::apply` straight into the vertices and rotates normals by the same `p.m` (`iso_loader.rs:4030-4062`), so its placement is `assemble_ship`'s output by construction. What remains unexcluded, in order of cheapness: the mirror handling (`det < 0` reverses triangle winding only β€” a reflected part keeps its reflected geometry), `Xbg7Model::models_named` resolving the wrong sub-model when a resource name repeats, and the exhaust cones. **Next step is a visual**: the diagnosis has run out of things it can settle by reading, so the viewer needs to be run against a known-good class (`e106`) and its render compared with `ship_render`'s.