# ISL `request_script_message` → caption text **✅ Settled 2026-08-26.** Every mission-script message call resolves to the dialogue line it plays. The 28 stage scripts are readable as dialogue. ## The link Built-in **64** (`request_script_message`) takes one operand in slot 0: a two-word symbol reference into **symbol table 1**. The symbol's name is a message id such as `MSG_VOICE_D_257`. The text lives in the language pack's IXUD blocks (`dat/GP_MAIN_GAME_.pak`) as a **named field** whose key is `__`, read via the record/field table documented in [idxd-container.md](idxd-container.md). MSG_VOICE_D_257 → field key `MSG_VOICE_D_257_000_00` → "Katana! Damn it!" ## Evidence Measured over all 28 `StageNN.ssb`: | | | |---|---| | built-in 64 call sites | **2683** | | slot 0 not staged | 0 | | operand not in symbol table 1 | 0 | | operand symbol type | **6** at all 2683 sites | | distinct message names | 1338 | | names with caption text at `_000_00` | **2683 / 2683 (100 %)** | There is no residue: no call site takes a different operand shape, no name is of a type other than 6, and no name is missing from the caption table. That totality is the result — a partial rate would have meant the operand encoding was only sometimes what I thought it was. Name families and their share of call sites: MSG_VOICE 2407 MSG_ADAN 118 MSG_ACRO 82 MSG_ADPL 38 MSG_TCAF 35 MSG_RHIN 3 `MSG_VOICE_*` is crew/wingman dialogue; the four-letter families are ship-side announcements (`ACRO` = ACROPOLIS, `ADAN`/`ADPL` = ADAN, `TCAF`, `RHIN` = Rhino flight). ## Page and line structure — and a correction to this page's first tool **✅ Measured 2026-08-26**, on the English pack. A caption id is keyed `__`: * a **page** is one subtitle box, holding **3 or 4 wrapped lines** (4 506 pages of 4, 263 of 3 — no other width occurs); * successive **pages are successive utterances**, and may be different speakers. A multi-page id is therefore a whole exchange, not one long line: MSG_DEMO_009 page 0 No way! There's more of them? page 1 Rhino Leader to ACROPOLIS! There's a whole fleet of them now! page 2 What? Is there any way you can get out of there? page 3 If we get rid of those fighters, we can cut our way out of here. Of 4 091 distinct ids, **452 span more than one page** (374 `MSG_VOICE`, 78 `MSG_DEMO`), up to 8 pages. **This refuted the first version of `isl_dialogue.py`**, committed earlier the same day, which read only page `000`. **356 of the 1338 script message names are multi-page**, so a quarter of the dialogue it printed was silently truncated to its opening utterance. The tool now walks pages until one is empty. The 2683/2683 resolution figure above is unaffected — it counted ids that *have* text, and every id does have a page `000` — but the *rendered* text was incomplete, and the caveat this page originally carried ("whether any id uses a page other than `000` is unmeasured") understated it as a question when it was already a defect. ## Why this was not obvious earlier The caption table only became readable on 2026-08-25, when `build_caption_text` was switched from scraping adjacent string-pool tokens to reading the IXUD **field** table — which took the extractable line count from 537 to 8800 (8800 of 8800 distinct keys). Before that the great majority of these 1338 names had no text to resolve *to*, and the 100 % figure was unreachable. ## What this does not settle * **Which recording plays.** The caption is the *text*; the voice bank binding is a separate and still-unresolved question — see [voice-bank-leading-region.md](voice-bank-leading-region.md) and the known case of a generic line playing against a specific subtitle. * **Which page a `MSG_DEMO_*` id belongs to.** The `DEMO` family is not called from the stage scripts at all — 78 of its ids are multi-page, so something else drives cutscene dialogue. That driver is unidentified. * **The other five languages.** Only the English pack was swept. * **Ordering.** The tool prints call sites in file order, which is *script* order, not necessarily *play* order — phases and branches are not resolved. ## Tool tools/re-capture/isl_dialogue.py [GP_MAIN_GAME_E.pak] Sample output committed at [../data/isl-stage02-dialogue.txt](../data/isl-stage02-dialogue.txt) (Stage 02, 213 message calls, 213 with text).