# Live unit definitions from a running Stage 02 (2026-08-12) The Route-B question — what value does a field that the disc leaves **defaulted** actually take at runtime — needs the game running. This is the first snapshot of the parsed definition objects taken straight out of guest RAM, plus the recipe that works in the box today, because getting there was most of the work. ## The recipe that works Everything must happen inside **one blocking foreground call**. A process that outlives the call that started it is reaped — `nohup`, a harness background job and a `wait`-holding wrapper were all tried and all died within a minute of the turn ending (see the session-lifetime notes). ```bash tools/re-capture/launch_mission.sh fly # title → LOAD → slot 01 → READY ROOM → TAKE OFF python3 tools/re-capture/gmem.py find hex:820af844 400 # live definition objects python3 tools/re-capture/gmem.py words 96 # dump each one ``` Two environment facts that cost an hour each: - **Audio must be `--audio --apu=sdl` with `SDL_AUDIODRIVER=dummy`.** There is no PulseAudio server in the box, so muting (`--apu=nop`, `run-canary`'s default) looks like the safe choice. It is not: the log then fills with `AudioSystem::RegisterClient: CreateDriver failed for index=0`, the guest never gets past the movie, and the window stays black for 8+ minutes. `nav_probe.sh` and `launch_mission.sh` already pass the right pair — do not "fix" them. - **Boot is fast once the caches are warm.** The first boot took minutes; with the shader/code cache populated, `launch_mission.sh` reached the flight HUD in **25 s**, which is what makes a launch-and-dump fit in a single call. `entities2.py`, `flight_probe.py` and the other analysis scripts **do not run here** — no `numpy` (and no `PIL` for image work). `gmem.py` is pure stdlib and works, so the pattern is: dump raw words to disc inside the call, analyse afterwards. ## What came out 14 live definition objects (vtable `0x820af844`), 96 words each: [`captures/stage02-live-unit-definitions.txt`](captures/stage02-live-unit-definitions.txt), with the flight screenshot they were taken from. | object | `+0x30` | `+0x34` | `+0x38` | `+0x54` | |---|---|---|---|---| | `0xbd3b6a00` | 2500 | 3100 | 2600 | 10000 | | `0xbd3d2d80` | 80 | 80 | 350 | 4000 | | `0xbd3da100` | 10 | 7 | 29 | 1500 | | `0xbd3db980` | 350 | 70 | 200 | 10000 | | `0xbd3dbd00` | 10 | 5 | 20 | 300 | | `0xbd3dea80` | 20 | 9 | 22 | 100 | | `0xbd3dfc00` | 10 | 7 | 29 | 1000 | | `0xbd3e0680` | 300 | 300 | 2800 | 3000 | | `0xbd3e1f00` | 400 | 400 | 1400 | 25000 | | `0xbd3e6f80` | 300 | 300 | 2100 | 10000 | | `0xbd3ee300` | 200 | 200 | 2000 | 10000 | | `0xbd3faa80` | 100 | 40 | 50 | 500 | | `0xbd3fd800` | 600 | 600 | 3800 | 30000 | | `0xbd40e200` | 700 | 700 | 3800 | 30000 | This **corroborates** the layout solved earlier from a single in-mission snapshot (`+0x054` = HP, `+0x30…0x38` = `Size_X/Y/Z`) rather than re-proving it: the `+0x54` column reads as hull values across three orders of magnitude (100 for something small, 30 000 twice for capital ships), and the sizes scale with them. It also gives independent support to the **`Size_Y` inherits `Size_X`** default rule — five of the fourteen have `+0x30 == +0x34` exactly (300/300, 400/400, 200/200, 600/600, 700/700) while the rest differ. ## Identity without a name: match on the values Nothing in the first 96 words is a name pointer, so identity comes from the numbers themselves. `examples/unit_signatures.rs` prints `(HP, Size_X, Size_Y, Size_Z)` for every craft unit and vessel on the disc; a live object is then the record whose *known* fields it reproduces exactly. Seven of the fourteen match a disc record on all four values — the player's Delta Saber (`10, 7, 29`, HP 1500 in its player form and 1000 otherwise), the ArrowHead, an ADAN turret, an Attacker. **The other seven match nothing, and that is the point:** their disc records leave a field defaulted, so there is nothing to match against. **18 of the 23 vessel records on disc are missing at least one of these four fields**, nearly always `Size_Y`. ## ✅ Route B: 13 defaulted fields read out of the running game Matching each disc record that defaults exactly one field against the live object that reproduces its remaining fields resolves the missing value: | unit | field | runtime value | live object (sx, sy, sz, hp) | |---|---|---|---| | `UN_e201_ADAN_ISCMissile` | `Size_Y` | **300** | `0xbd3e0680` (300, 300, 2800, 3000) | | `UN_f106_TCAF_Destroyer` | `Size_Y` | **200** | `0xbd3ee300` (200, 200, 2000, 10000) | | `UN_f106_TCAF_Destroyer_Inv` | `Size_Y` | **200** | `0xbd3ee300` | | `UN_e105_ADAN_Cruiser` | `Size_Y` | **600** | `0xbd3fd800` (600, 600, 3800, 30000) | | `UN_e105_ADAN_CruiserEX` | `Size_Y` | **600** | `0xbd3fd800` | | `UN_f105_TCAF_Cruiser` | `Size_Y` | **700** | `0xbd40e200` (700, 700, 3800, 30000) | | `UN_f105_TCAF_Cruiser_EX5` | `Size_Y` | **700** | `0xbd40e200` | | `UN_f105_TCAF_Cruiser_Inv` | `Size_Y` | **700** | `0xbd40e200` | | `UN_e108_ADAN_ASFrigate` | `Size_Y` | **80** | `0xbd3d2d80` (80, 80, 350, 4000) | | `UN_e108_ADAN_ASFrigateEX` | `Size_Y` | **80** | `0xbd3d2d80` | | `UN_e106_ADAN_Destroyer` | `Size_Y` | **300** | `0xbd3e6f80` (300, 300, 2100, 10000) | | `UN_e106_ADAN_DestroyerEX` | `Size_Y` | **300** | `0xbd3e6f80` | | `UN_f101_TCAF_Acropolis` | `Size_Y` | **400** | `0xbd3e1f00` (400, 400, 1400, 25000) | **Every resolved value equals that unit's `Size_X`** — so the running game confirms the `Size_Y` inherits `Size_X` rule that was derived statically from sibling records, this time from the engine's own parsed definitions. Two honest limits. Variants share a live object (`_Inv`, `_EX5`, `EX` map to the same definition as their base), so the snapshot cannot distinguish them — the value is right for the class, and per-variant differences in *other* fields are not addressed. And this run only reaches the units Stage 02 instantiates: the `…Ratio` / `…Count` family (`HQRatio`, `PowerRatio`, `ShieldRatio`, `HatchCount`, `NodeCount`, `SequencingCount`, …) is defaulted on 5–23 records each and is **not** resolved here, because those fields' offsets in the live object are not yet known. Finding them is the next run: dump deeper than 96 words and look for the constants the disc *does* set on the records that set them. ## Locating fields inside the live object The next step — reading the `…Ratio` / `…Count` family — needs to know *where* each field sits in the live object. The method is to anchor on a unit whose disc record **sets** a field and look for that value in its dumped words. Anchoring on `UN_f106_TCAF_Destroyer` (disc sets `Size_Radius 0.1`, `ThrusterRatio 0.8`, `ResistanceParalyze 0.97`) and then checking the same offsets across five capital ships and the player's fighter: | offset | reading | `f106` | `f105` | `e105` | `e106` | `f101` | Delta Saber | |---|---|---|---|---|---|---|---| | `+0x30` | `Size_X` ✅ | 200 | 700 | 600 | 300 | 400 | 10 | | `+0x34` | `Size_Y` ✅ | 200 | 700 | 600 | 300 | 400 | 7 | | `+0x38` | `Size_Z` ✅ | 2000 | 3800 | 3800 | 2100 | 1400 | 29 | | `+0x54` | `HP` ✅ | 10000 | 30000 | 30000 | 10000 | 25000 | 1500 | | `+0x74` | 🟡 `ThrusterRatio` | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 1 | | `+0x84` | 🟡 `ResistanceParalyze` | 0.97 | 0.97 | 0.97 | 0.97 | 0.97 | 0.97 | | `+0x40` | ❔ | 0.1 | 0.1 | 1 | 1 | 1 | 0.1 | `+0x74` and `+0x84` are marked 🟡 because they rest on one anchoring unit: the value is right for the Destroyer and constant across the others, which is consistent with a field the rest default, but a second anchoring unit that sets them to something *different* is what would prove it. `+0x40` is 0.1 on two units and 1 on three, so it is a real per-unit field — just not identified. ⚠️ **The automated version finds almost nothing, and the reason is not what it first looked like.** `examples/live_offsets.rs` correlates every `get_f32(key)` against every dumped word and keeps offsets all units agree on. Over five units it produced exactly **one** hit, `YawDragFactor → +0x0c`, and that hit is **wrong**: `+0x0c` holds the integer 2 (printed as the denormal `2.8e-45`), which collided with `YawDragFactor = 2.0`. Any float-compare against small integers has that failure mode. The first explanation written here — that `get_f32` is unreliable on default-heavy records — was **wrong**, and measuring killed it: `get_f32` resolves **46–57 numeric fields per unit** (Destroyer 46, `e105` Cruiser 57, `f105` Cruiser 49, `e106` Destroyer 51, Acropolis 45). It is the documented, reliable API and it works. The real problem is that **the values are not in this object**. Dumping 512 words (2 KB) instead of 96 changes nothing at all: still exactly **4 of ~50** disc values found, for every one of the five units. So the structure at vtable `0x820af844` is not the parsed definition record — it carries the handful of fields above (sizes, HP, a couple of ratios) and the rest of the record lives elsewhere, presumably behind a pointer. Next probe, therefore, is not a bigger window: search guest RAM for a value that is distinctive to one unit (e.g. the Acropolis' `HP 25000` = `0x46c35000`) and see what *other* structure holds it, then map that one. ## Where the rest of the record is — three probes, and a hypothesis Following "search RAM for a unit-distinctive value" produced no parsed record: 1. **`HP 25000`** (`0x46c35000`, the Acropolis) — **200+ hits**, the search limit. Too common to anchor on: it is also a generic constant. 2. **`AttackVesselPoint 0.08`** (`0x3da3d70a`, an unusual float) — 64+ hits, and **none of the eight windows dumped around them contained the unit's other values** (`Size_X 400`, `Size_Z 1400`, `HP 25000`, `RadarRange 60000`). One hit sits in the executable range (`0x820b62f4`), i.e. a code/rdata constant. 3. **The ID string itself.** `UN_f101_TCAF_Acropolis` appears **twice** in RAM, each copy referenced by a pointer exactly **16 bytes before the string**. But a 256-word window around it contains **none** of the unit's numbers — because that region is the IDXD **string pool**, where `25000.0` is stored as *text*. 🟡 **Hypothesis: there is no flat parsed record.** IDXD is a reflective format, and the evidence fits the engine reading values out of the pool by key when it needs them, caching only the few it touches per frame. That is exactly what the `0x820af844` object looks like: sizes (collision), HP (damage), a couple of ratios — and nothing else, no matter how deep it is dumped. If that is right, it reframes Route B. For a **defaulted** field there is no value in the pool at all, so the default is applied by *code* at read time and can never be found by scanning data structures. It would have to come from either the read path (trace where a key hash is looked up and what the miss path substitutes) or from the title's own code — which is the DuckDB static route this project already has. The 13 `Size_Y` values recovered above worked precisely because `Size_Y` is one of the cached, every-frame fields. This is a hypothesis, not a finding: it explains three negative probes but has not been confirmed by watching a read happen. ## The static route says where the defaults must be The DuckDB image (`xenia-rs/sylpheed.db`, 12 156 functions / 1.87 M instructions) has the reflective machinery under real names: | address | name | |---|---| | `0x824486c0` | `IdxdLoad_Dispatch` | | `0x82448d00` | `IdxdLoad_Variant2` | | `0x82449640` | `Idxd_Parse` | | `0x8244a2f0` | `Reflect_FindFieldIndex` | | `0x8244a4b0` | `Reflect_SetField` | `Reflect_FindFieldIndex` measures a C string, indexes a buffer and calls a compare routine — it looks a field up **by name at runtime**, which is the reflective read the hypothesis above predicted. But `Idxd_Parse` is a **text parser** (it checks for a UTF-16 BOM, walks characters through a jump table at `0x824497f8`) and it calls `Reflect_SetField` on a target object passed in `r3`. That last point **weakens the "no parsed record" hypothesis**: parsing writes values into a real object. So a parsed record does exist — my three RAM probes simply did not find the right one — and, more usefully, it tells us where a *defaulted* field's value comes from. `Idxd_Parse` only ever writes the fields the text actually contains, so a defaulted field keeps **whatever the object had before parsing** — i.e. the value its **constructor** stored. So the defaults are neither in the disc data (by definition) nor in a table to be scanned for: they are immediates in the constructor of each definition class. Reading them is a disassembly job — find the allocation site above `IdxdLoad_Dispatch`, then the constructor it calls, and read the stores. That is the next step, and it would settle the whole `…Ratio` / `…Count` family at once rather than one field per flight. (The `vtables`, `classes` and `methods` tables are empty in this DB build, as `CLAUDE.md` warns, so the class has to be reached through the call graph.)