#!/usr/bin/env python3 """Decode a stage's squadron roster: hidden/dat `stage\\UnitGroup_S.tbl`. Pure static work — reads the extracted disc, runs no emulator. python3 tools/re-capture/unitgroup.py S02 python3 tools/re-capture/unitgroup.py --all --check Format (see docs/re/structures/unit-group-table.md): "IDXD" magic u32 nrec record count; exactly one record is the Enumerate_Squadrons roster, not a squadron nrec x 16 (key, squadron_string_off, field_lo, field_hi) u32 npool property-entry count npool x 12 (tag, name_off | 0xffffffff, value_off) u32 strsize string-pool byte size; STR+strsize == len(file) strsize bytes string pool; [0] is "Enumerate_Squadrons", [0x14] is the empty string. Every offset in the file -- squadron ids included -- is relative to STR. A squadron's field list is `Count` member tuples of four positional entries (unit model, message set, a number, pilot character) followed by five named entries: Count, SideID, AIID, FormationID, DisableInterval. So len(fields) == Count * 4 + 5 which holds for 1160 of 1160 squadrons across the 28 stage tables present in GP_MAIN_GAME_E.pak. """ import argparse, glob, os, struct, sys, zlib MODULUS, RECIP = 0x00FFF9D7, 0x80031493 def _rotl(v, n): return ((v << n) | (v >> (32 - n))) & 0xFFFFFFFF def name_hash(s): bs = bytearray(s.encode('latin-1', 'replace')) for i, x in enumerate(bs): if 65 <= x <= 90: bs[i] = x + 0x20 a = b = 0 for byte in bs: c = ((byte - 256) if byte > 127 else byte) & 0xFFFFFFFF a = ((_rotl(a, 8) & 0xFFFFFF00) + c) & 0xFFFFFFFF b = (b + c) & 0xFFFFFFFF q = _rotl(((a * RECIP) >> 32) & 0xFFFFFFFF, 9) & 0x1FF a = (a - (q * MODULUS)) & 0xFFFFFFFF return (((b << 24) & 0xFF000000) | (a & 0x00FFFFFF)) & 0xFFFFFFFF TAG_MODULUS = (1 << 24) - 33 # 0x00FFFFDF, prime def tag_hash(s): """IDXD record key / field tag -- NOT name_hash. Same shape as name_hash (8-bit byte-sum checksum over a 24-bit modular polynomial) but modulo 0x00FFFFDF instead of 0x00FFF9D7, and NOT lowercased, so tags are case-sensitive. Recovered empirically from the 8643 (name -> tag) pairs the tables themselves carry; `unitgroup.py --checktags` re-verifies all of them. A record's key is the tag of its own name, which each table lists in an in-table roster record. """ b = s.encode() lo = 0 for c in b: lo = (lo * 256 + c) % TAG_MODULUS return ((sum(b) & 0xFF) << 24) | lo def read_entry(pak, h): idx = open(pak, 'rb').read() base = pak[:-4] data = b''.join(open(p, 'rb').read() for p in sorted(glob.glob(base + '.p[0-9][0-9]'))) for i in range(struct.unpack_from('>I', idx, 4)[0]): k, off, csize = struct.unpack_from('>III', idx, 16 + i * 12) if k == h: s = data[off:off + csize] return zlib.decompress(s[10:]) if s[:2] == b'Z1' else s raise KeyError('%#010x not in %s' % (h, os.path.basename(pak))) def parse(b): u = lambda o: struct.unpack_from('>I', b, o)[0] if b[:4] != b'IDXD': raise ValueError('bad magic') nrec = u(0x04) npool_off = 0x08 + nrec * 16 npool = u(npool_off) pool = npool_off + 4 strsize_off = pool + npool * 12 STR = strsize_off + 4 if STR + u(strsize_off) != len(b): raise ValueError('string-pool size trailer mismatch') def s(o): return b[o:b.index(b'\x00', o)].decode('latin-1') out = [] for i in range(nrec): key, sq, lo, hi = (u(0x08 + i * 16 + j * 4) for j in range(4)) fields = [] for j in range(hi - lo): o = pool + (lo + j) * 12 tag, name, val = u(o), u(o + 4), u(o + 8) fields.append((tag, s(STR + name) if name != 0xFFFFFFFF else None, s(STR + val))) out.append({'key': key, 'squadron': s(STR + sq), 'fields': fields}) return out def named(rec): return {n: v for _, n, v in rec['fields'] if n is not None} def members(rec): pos = [v for _, n, v in rec['fields'] if n is None] return [tuple(pos[i:i + 4]) for i in range(0, len(pos), 4)] def is_roster(rec): return 'Count' not in named(rec) def roster(recs): """One record enumerates key -> squadron id; use it to cross-check the rest. It is usually the last record but not always (S05, S28, ... put it earlier), so find it by its lack of a Count field rather than by position. """ for r in recs: if is_roster(r): return {tag: n for tag, n, _ in r['fields']} return {} def load_stage(pak, stage): return parse(read_entry(pak, name_hash('stage\\UnitGroup_%s.tbl' % stage))) def main(): ap = argparse.ArgumentParser() ap.add_argument('stage', nargs='?', default='S02') ap.add_argument('--pak', default='/work/sylph_extract/dat/GP_MAIN_GAME_E.pak') ap.add_argument('--all', action='store_true', help='every stage S01..S29') ap.add_argument('--check', action='store_true', help='only report the Count*4+5 identity') a = ap.parse_args() stages = ['S%02d' % n for n in range(1, 30)] if a.all else [a.stage] held = total = 0 for st in stages: try: recs = load_stage(a.pak, st) except KeyError as e: print('%s: absent (%s)' % (st, e)); continue squads = [r for r in recs if not is_roster(r)] ok = sum(1 for r in squads if len(r['fields']) == int(named(r)['Count']) * 4 + 5) rst = roster(recs) agree = sum(1 for r in squads if rst.get(r['key']) == r['squadron']) held += ok; total += len(squads) print('%s: %3d squadrons, %4d members, Count*4+5 %d/%d, roster agrees %d/%d' % (st, len(squads), sum(len(members(r)) for r in squads), ok, len(squads), agree, len(squads))) if a.check: continue for r in squads: d = named(r) print(' %-10s %-8s Count=%-3s DisableInterval=%-4s %-30s %s' % (r['squadron'], d['SideID'], d['Count'], d['DisableInterval'], d['FormationID'], d['AIID'])) for m in members(r): print(' unit=%-34s msg=%-24s n=%-4s pilot=%s' % m) if len(stages) > 1: print('\nTOTAL %d squadrons, identity held %d/%d' % (total, held, total)) return 0 if held == total else 1 if __name__ == '__main__': sys.exit(main())