# The STATIC unit datasheet and AI flight model: `Generic`, `Maneuver`, `Effect` Found the same way as the weapon tables: IDXD FIELD names are literal strings in the pool, so a field-shape search over all 190 782 records finds the carriers. These are the static source for what the corpus previously measured at runtime (flight-speed-law.md, flight-controls-runtime.md, unit-struct-runtime.md). ## Record counts GP_MAIN_GAME_D.pak Effect 114 GP_MAIN_GAME_D.pak Generic 394 GP_MAIN_GAME_D.pak Maneuver 114 GP_MAIN_GAME_E.pak Effect 114 GP_MAIN_GAME_E.pak Generic 394 GP_MAIN_GAME_E.pak Maneuver 114 (the same records repeat in every per-language GP_MAIN_GAME_* pak) ## Generic -- 110 distinct field names, 178 distinct IDs AfterBurnerFxFrame_000 in 408 records AfterBurnerFxFrame_001 in 378 records AfterBurnerFxFrame_002 in 258 records AfterBurnerFxFrame_003 in 222 records AfterBurnerFxFrame_004 in 96 records AfterBurnerFxFrame_005 in 96 records AfterBurnerFxFrame_006 in 36 records AfterBurnerFxFrame_007 in 36 records AfterBurnerFxModel_000 in 408 records AfterBurnerFxModel_001 in 378 records AfterBurnerFxModel_002 in 258 records AfterBurnerFxModel_003 in 222 records AfterBurnerFxModel_004 in 96 records AfterBurnerFxModel_005 in 96 records AfterBurnerFxModel_006 in 36 records AfterBurnerFxModel_007 in 36 records AttackCraftPoint in 678 records AttackVesselPoint in 678 records CollisionModel in 672 records Color_B in 684 records Color_G in 684 records Color_R in 684 records ContrailFxFrame_000 in 408 records ContrailFxFrame_001 in 378 records ContrailFxFrame_002 in 258 records ContrailFxFrame_003 in 222 records ContrailFxFrame_004 in 96 records ContrailFxFrame_005 in 96 records ContrailFxFrame_006 in 36 records ContrailFxFrame_007 in 36 records Count in 1224 records DamageScore in 672 records DefencePoint in 678 records EnumAsteroidGroup in 60 records FCSRange in 678 records GameResourceID in 480 records HP in 684 records HQRatio in 684 records ID in 1068 records IsDestructible in 684 records JetFxFrame_000 in 408 records JetFxFrame_001 in 378 records JetFxFrame_002 in 258 records JetFxFrame_003 in 222 records JetFxFrame_004 in 96 records JetFxFrame_005 in 96 records JetFxFrame_006 in 36 records JetFxFrame_007 in 36 records JetFxModel_000 in 408 records JetFxModel_001 in 378 records JetFxModel_002 in 258 records JetFxModel_003 in 222 records JetFxModel_004 in 96 records JetFxModel_005 in 96 records JetFxModel_006 in 36 records JetFxModel_007 in 36 records LODSetID in 807 records Levels in 807 records MassScore in 672 records Model in 684 records MountedFCS in 678 records MountedShieldGenerator in 660 records Name in 1068 records NamePlate in 672 records NozzleCount in 684 records NozzleFrame_000 in 264 records NozzleFrame_??? in 6 records NozzleSpec_000 in 672 records NozzleSpec_001 in 378 records NozzleSpec_002 in 258 records NozzleSpec_003 in 222 records NozzleSpec_004 in 96 records NozzleSpec_005 in 96 records NozzleSpec_006 in 36 records NozzleSpec_007 in 36 records NozzleSpec_??? in 6 records RadarRange in 678 records ResistanceParalyze in 660 records ResistanceToExplosion in 684 records ResistanceToOptics in 684 records ResistanceToPlayer in 678 records ResistanceToShell in 684 records ReverseThrusterFxFrame_000 in 408 records ReverseThrusterFxFrame_001 in 378 records ReverseThrusterFxFrame_002 in 258 records ReverseThrusterFxFrame_003 in 222 records ReverseThrusterFxFrame_004 in 96 records ReverseThrusterFxFrame_005 in 96 records ReverseThrusterFxFrame_006 in 36 records ReverseThrusterFxFrame_007 in 36 records ReverseThrusterFxModel_000 in 408 records ReverseThrusterFxModel_001 in 378 records ReverseThrusterFxModel_002 in 258 records ReverseThrusterFxModel_003 in 222 records ReverseThrusterFxModel_004 in 96 records ReverseThrusterFxModel_005 in 96 records ReverseThrusterFxModel_006 in 36 records ReverseThrusterFxModel_007 in 36 records ScorePoint in 672 records ShieldRatio in 684 records SideID in 384 records Size_Radius in 684 records Size_X in 684 records Size_Y in 684 records Size_Z in 684 records ThrusterRatio in 684 records Type in 684 records UncertainName in 684 records Unique in 384 records eff_n0071 in 6 records sample (GP_MAIN_GAME_D.pak entry 0043c41d): AfterBurnerFxFrame_000 GN_Jet_01 AfterBurnerFxFrame_001 GN_Jet_02 AfterBurnerFxFrame_002 GN_Jet_03 AfterBurnerFxModel_000 eff_j002_e02 AfterBurnerFxModel_001 eff_j002_e02 AfterBurnerFxModel_002 eff_j002_e02 AttackCraftPoint 1.0 AttackVesselPoint 0.001 CollisionModel Color_B 0.1 Color_G 0.5 Color_R 1.0 ContrailFxFrame_000 GN_Trc_01 ContrailFxFrame_001 GN_Trc_02 ContrailFxFrame_002 GN_Trc_03 DamageScore 640 DefencePoint 0.0004 FCSRange 8500.0 HP 6400.0 HQRatio 1.0 ID UN_e006_ADAN_Vindicator_MargrasF IsDestructible Yes JetFxFrame_000 GN_Jet_01 JetFxFrame_001 GN_Jet_02 JetFxFrame_002 GN_Jet_03 JetFxModel_000 eff_j002_e01 JetFxModel_001 eff_j002_e01 JetFxModel_002 eff_j002_e01 MassScore 30 Model rou_e006 MountedFCS No MountedShieldGenerator Yes Name UnitName_UN_e006_ADAN_Vindicator_MargrasF NamePlate NozzleCount 3 NozzleSpec_000 NS_Body NozzleSpec_001 NS_Body NozzleSpec_002 NS_Body RadarRange 10000.0 ResistanceParalyze 0.99 ResistanceToExplosion 0.5 ResistanceToOptics 0.8 ResistanceToPlayer 1.0 ResistanceToShell 0.1 ReverseThrusterFxFrame_000 ReverseThrusterFxFrame_001 ReverseThrusterFxFrame_002 ReverseThrusterFxModel_000 ReverseThrusterFxModel_001 ReverseThrusterFxModel_002 ScorePoint 4000 ShieldRatio 1.0 Size_Radius 15.0 Size_X 12.0 Size_Y 5.0 Size_Z 30.0 ThrusterRatio 1.0 Type Craft UncertainName Craft ## Maneuver -- 101 distinct field names, 0 distinct IDs AA_AxisMode_Max in 30 records AA_AxisMode_Min in 30 records AA_PitchMinus_Max in 684 records AA_PitchMinus_Min in 684 records AA_PitchPlus_Max in 684 records AA_PitchPlus_Min in 684 records AA_Roll_Max in 684 records AA_Roll_Min in 684 records AA_Yaw_Max in 684 records AA_Yaw_Min in 684 records AB_AA_PitchMinus in 30 records AB_AA_PitchPlus in 30 records AB_AA_Roll in 30 records AB_AA_Yaw in 30 records AB_AV_PitchMinus in 30 records AB_AV_PitchPlus in 30 records AB_AV_Roll in 30 records AB_AV_Yaw in 30 records AB_ConsumeShield in 30 records AB_ConsumeShield_Begin in 30 records AV_AxisMode_Max in 30 records AV_AxisMode_Min in 30 records AV_PitchMinus_Max in 684 records AV_PitchMinus_Min in 684 records AV_PitchPlus_Max in 684 records AV_PitchPlus_Min in 684 records AV_Roll_Max in 684 records AV_Roll_Min in 684 records AV_Yaw_Max in 684 records AV_Yaw_Min in 684 records AccPitchFactor in 684 records Acceleration in 684 records ArterBurner_Acc in 684 records ArterBurner_Vc in 684 records BarrelRoll in 204 records BarrelRoll_CountMaximum in 204 records BarrelRoll_CountMinimum in 204 records BarrelRoll_Radius in 204 records BarrelRoll_Time in 204 records BoostAway in 204 records BoostAway_Time_Maximum in 204 records BoostAway_Time_Minimum in 204 records CruisingVelocity in 684 records CutoffTimeMax in 204 records CutoffTimeMin in 204 records DecPitchFactor in 684 records Deceleration in 684 records DragFactorThreshold in 684 records HoldPosition in 204 records HoldPosition_BackRatio in 204 records HoldPosition_CancelTime in 204 records HoldPosition_CutoffRatio in 204 records HoldPosition_LengthMax in 204 records HoldPosition_LengthMin in 204 records HoldPosition_MaximumTime in 204 records HoldPosition_MinimumTime in 204 records HoldPosition_SideRatio in 204 records HomingResistAdjustment in 204 records MaximumBank_Normal in 684 records MaximumVelocity in 684 records MinimumVelocity in 684 records PitchDragFactor in 684 records PowerCutConsumeShield in 30 records PowerCutDeceleration in 30 records ReverseThrust_Acc in 684 records ReverseThrust_Vc in 684 records RollDragFactor in 684 records SideRoll in 204 records SideRoll_Length in 204 records SideRoll_Time in 204 records SideThrustAcceleration in 684 records SideThrustVelocity_Max in 684 records Slalom in 204 records Slalom_CutoffRatio in 204 records Slalom_TurnCount_Max in 204 records Slalom_TurnCount_Min in 204 records SolidCutoff in 204 records SolidCutoff_LengthMax in 204 records SolidCutoff_LengthMin in 204 records SolidCutoff_Ratio in 204 records Through in 204 records Through_AngleMaximum in 204 records Through_AngleMinimum in 204 records Through_CutoffRatio in 204 records Through_LengthMaximum in 204 records Through_LengthMinimum in 204 records Through_Time1Max in 204 records Through_Time1Min in 204 records Through_Time2Max in 204 records Through_Time2Min in 204 records TurnAttack in 204 records TurnAttack_CutoffRatio in 204 records TurnAttack_DoubleRatio in 204 records TurnAttack_DoubleTimeMax in 204 records TurnAttack_DoubleTimeMin in 204 records TurnAway in 204 records TurnAway_Time_Maximum in 204 records TurnAway_Time_Minimum in 204 records Turn_AngularVelocity in 204 records UsingChaffRatio in 204 records YawDragFactor in 684 records sample (GP_MAIN_GAME_D.pak entry 0043c41d): AA_PitchMinus_Max 10.0 AA_PitchMinus_Min 40.0 AA_PitchPlus_Max 30.0 AA_PitchPlus_Min 100.0 AA_Roll_Max 60.0 AA_Roll_Min 150.0 AA_Yaw_Max 50.0 AA_Yaw_Min 240.0 AV_PitchMinus_Max 40.0 AV_PitchMinus_Min 120.0 AV_PitchPlus_Max 80.0 AV_PitchPlus_Min 200.0 AV_Roll_Max 120.0 AV_Roll_Min 160.0 AV_Yaw_Max 25.0 AV_Yaw_Min 60.0 AccPitchFactor 30.0 Acceleration 600 ArterBurner_Acc 2.0 ArterBurner_Vc 2.5 BarrelRoll Yes BarrelRoll_CountMaximum 5.0 BarrelRoll_CountMinimum 0.5 BarrelRoll_Radius 250.0 BarrelRoll_Time 1.2 BoostAway Yes BoostAway_Time_Maximum 5.0 BoostAway_Time_Minimum 1.0 CruisingVelocity 700 CutoffTimeMax 5.0 CutoffTimeMin 0.6 DecPitchFactor 30.0 Deceleration 400 DragFactorThreshold 0.5 HoldPosition Yes HoldPosition_BackRatio 0.6 HoldPosition_CancelTime 20.0 HoldPosition_CutoffRatio 0.5 HoldPosition_LengthMax 400.0 HoldPosition_LengthMin 150.0 HoldPosition_MaximumTime 10.0 HoldPosition_MinimumTime 5.0 HoldPosition_SideRatio 0.3 HomingResistAdjustment 0.8 MaximumBank_Normal 60.0 MaximumVelocity 1200 MinimumVelocity 100.0 PitchDragFactor 3.0 ReverseThrust_Acc 2.0 ReverseThrust_Vc -0.5 RollDragFactor 3.0 SideRoll Yes SideRoll_Length 1000.0 SideRoll_Time 0.5 SideThrustAcceleration 1000.0 SideThrustVelocity_Max 1000.0 Slalom No Slalom_CutoffRatio 0.0 Slalom_TurnCount_Max 0 Slalom_TurnCount_Min 0 SolidCutoff Yes SolidCutoff_LengthMax 2500 SolidCutoff_LengthMin 500 SolidCutoff_Ratio 0.5 Through Yes Through_AngleMaximum 60.0 Through_AngleMinimum 30.0 Through_CutoffRatio 0.5 Through_LengthMaximum 500.0 Through_LengthMinimum 250.0 Through_Time1Max 2.0 Through_Time1Min 5.0 Through_Time2Max 1.5 Through_Time2Min 5.0 TurnAttack Yes TurnAttack_CutoffRatio 0.4 TurnAttack_DoubleRatio 0.3 TurnAttack_DoubleTimeMax 2.5f TurnAttack_DoubleTimeMin 0.5f TurnAway Yes TurnAway_Time_Maximum 2.0 TurnAway_Time_Minimum 0.5 Turn_AngularVelocity 180.0 UsingChaffRatio 0.5 YawDragFactor 3.0 ## Effect -- 9 distinct field names, 0 distinct IDs Effect_Paralyze in 444 records FadeIn in 678 records FadeOut in 678 records JumpIn in 678 records JumpOut in 678 records Shield in 474 records ShieldHitEffectName in 210 records ShieldRecoverEffectName in 210 records Thruster in 6 records sample (GP_MAIN_GAME_D.pak entry 0043c41d): Effect_Paralyze eff_h304 FadeIn FadeOut JumpIn JumpOut ShieldHitEffectName eff_i005_e ShieldRecoverEffectName