#!/usr/bin/env python3 """Write a Project Sylpheed save back out — the container's derived fields included. `savegame.py` parses and re-serializes the *payload* byte-identically. This adds the rest of the container, which is what a hand-edited save actually needs: GDHA header (146 B) ++ zlib.compress(payload, 9) Three header fields are functions of the payload and must be recomputed, or the title will read a stale length and reject / mis-read the file. They were found by diffing two real saves whose payloads differed (see docs/re/structures/savegame-format.md): +0x30 u32 len(deflate stream) + 10 +0x8c u16 len(payload) (545 for every save seen) +0x8e u32 adler32(payload) (the zlib trailer, duplicated) Everything else is copied from the donor save. The words that differ between two saves of the same state are the container FILETIME and uninitialised guest-pointer padding — they are **not** validated, which is why copying them is safe. **A hand-written save loads.** Verified 2026-08-11: a save whose 54-byte develop blob was rewritten by hand booted, loaded, and rendered the edited state in the Arsenal. Note what the title does on load, though — it **re-derives** which items are *developable* from its own conditions and announces the difference ("You can now develop …"), so only the *owned* (`4`) entries are authoritative; writing `2` is pointless and writing `0` over an owned item is undone for anything whose conditions are met. Usage: savegame_edit.py --blob i=v[,i=v...] # patch develop-blob entries savegame_edit.py --blob-zero # clear the whole blob first savegame_edit.py --set u32_24=1000 # patch a GHAD field Always write to a **new slot or a throwaway one**, never over a save you want. """ import struct import sys import zlib import savegame as sg HDR_LEN_OFF = 0x30 HDR_PAYLEN_OFF = 0x8C HDR_ADLER_OFF = 0x8E def wrap(header: bytes, payload: bytes) -> bytes: """Rebuild the GDHA container around a (possibly edited) payload.""" comp = zlib.compress(payload, 9) if comp[:2] != b"\x78\xda": raise ValueError("expected a 78 da zlib stream, got %s" % comp[:2].hex()) h = bytearray(header) struct.pack_into(">I", h, HDR_LEN_OFF, len(comp) + 10) struct.pack_into(">H", h, HDR_PAYLEN_OFF, len(payload)) struct.pack_into(">I", h, HDR_ADLER_OFF, zlib.adler32(payload) & 0xFFFFFFFF) return bytes(h) + comp def main(): if len(sys.argv) < 3: sys.exit(__doc__) src, dst = sys.argv[1], sys.argv[2] args = sys.argv[3:] header, payload = sg.unwrap(open(src, "rb").read()) parsed = sg.parse(payload) if sg.serialize(parsed) != payload: sys.exit("refusing to edit: the payload does not round-trip byte-identically") blob = bytearray(parsed["ghad"]["blob_68"]) for i, a in enumerate(args): if a == "--blob-zero": blob = bytearray(len(blob)) elif a == "--blob": for pair in args[i + 1].split(","): k, v = pair.split("=") blob[int(k)] = int(v) elif a == "--set": k, v = args[i + 1].split("=") parsed["ghad"][k] = int(v, 0) elif a == "--slot": # --slot ,=, e.g. --slot 0,0=3 where, v = args[i + 1].split("=") rec, fld = (int(x) for x in where.split(",")) row = list(parsed["slots"][rec]) row[fld] = int(v, 0) parsed["slots"][rec] = tuple(row) parsed["ghad"]["blob_68"] = bytes(blob) out = wrap(header, sg.serialize(parsed)) open(dst, "wb").write(out) print("wrote %s (%d bytes)" % (dst, len(out))) print("blob:", " ".join("%02x" % b for b in blob)) if __name__ == "__main__": main()