# ✅ What each phase exit requires — the per-phase clear conditions
This is what the ISL thread was for. `BACKLOG.md` framed it as *"which condition
guards each `END_PHASE`"*, and with the CFG from
[isl-conditions](isl-conditions.md) it is a graph query rather than new
machinery. Artefact:
[`../data/isl-stage02-phase-guards.txt`](../data/isl-stage02-phase-guards.txt),
generator `isl_report.py phase-guards`.
## 🔴 The obvious query is WRONG here — tried first, and it fails quietly
The natural definition of a guard is *one successor reaches `END_PHASE` and the
other does not*. I implemented that first. It reports, for Stage 02:
| phase | 1 | 2 | 3 |
|---|---|---|---|
| "guards" found | **1** | 62 | **1** |
and the single condition it finds in phases 1 and 3 is the same one —
`read_freg(0) < 1200`, a timeout. Every objective test is missed.
**The reason is the shape of the language.** The dominant idiom here is a **poll
loop**: `if still-alive: jump back`. The loop-back branch reaches the exit too —
one iteration later — so *neither* successor discriminates and the clear
condition is invisible to a reachability test. The asymmetric 1 / 62 / 1 is what
exposed it; a uniform number would have looked plausible and been wrong.
## ✅ Dominance has no such blind spot
A condition **dominates** an exit when *every* path from an entry to that
`END_PHASE` passes through it — so it is a **necessary** condition for the phase
to end that way. A poll loop's test dominates its own exit, so the idiom that
defeats reachability is handled by construction.
Iterative dominators over the CFG, converging in **3 passes**, reaching
**15 670 of 18 739** instructions (83.6 %).
> Practical note: the first run was **OOM-killed**. 6 743 reachable nodes each
> carrying a Python `set` of up to 6 743 elements is ~45 M objects. Integer
> bitmasks fit in seconds.
## ✅ What Stage 02 actually requires
**Every exit in all three phases** is dominated by
```
unit_hp_pct(TCN001, Character_Player_Test) != 0
```
— the player's own ship being alive. That is the universal precondition, and it
falls out of the analysis rather than being assumed.
Then, per phase:
| phase | exit at | necessary conditions beyond the player being alive |
|---|---|---|
| 1 | `0x0051E4` | `random(3) == 0` |
| 1 | `0x005828` | `hp_pct_test(TCN004, 0) != 1`, `random(5) == 0` |
| 1 | `0x006010` | `hp_pct_test(TCN004…)`, `read_freg(0) <= 210`, **`hp_pct_test(ADT102, 0) != 1`**, **`ADT107`**, **`ADT113`** |
| 1 | `0x006260` | `hp_pct_test(TCN004…)`, `read_freg(0) <= 210`, `read_freg(0) < 1200` |
| 2 | `0x019934` | `hp_pct_test(TCT206, 0) != 1` |
| 2 | `0x01AC44` | `TCT206`, `builtin7(TCT206, 1, Route_TCT206_p2S, …, 500) == 1`, `global[4] == 0`, `global[4] != 1` |
| 2 | `0x0249F0` | `hp_pct_test(ADN202, 0) != 1`, `unit_state(TCT206) != 1` |
| 3 | `0x02C1E0` | `hp_pct_test(TCN004…)`, `global[112] < 4` |
| 3 | `0x02CF74` | + `read_freg(0) <= 300`, **`hp_pct_test(ADT301, 0) != 1`**, **`ADT302`** |
| 3 | `0x02D1DC` | + `read_freg(0) < 1200` |
The `hp_pct_test(ADTnnn, 0) != 1` chains are the objective kills; `read_freg(0)`
is a phase clock (`<= 210`, `<= 300` gates, `< 1200` the timeout); `random(3)`
and `random(5)` dominate only the exits that pick one of several closing lines.
## 🟡 Two exits are unreachable, and that is informative
`0x01482C` and `0x034A10` — both `FORCE_END_PHASE` — are reachable from **no
static entry**. That agrees with the independently measured 389 unreachable
routines: they are started from the **trigger queue at `phase+272`**, by data
rather than code. So a purely static reading cannot say what forces those exits.
## ✅ All 28 stages — [`../data/isl-phase-guards-all.txt`](../data/isl-phase-guards-all.txt)
`isl_report.py
phase-guards` runs the whole disc. **177 phase exits**, of
which only **5 (2.8 %)** are reachable from no static entry.
| | |
|---|---|
| CFG reach, best | Stage 25 — 95.8 % |
| CFG reach, worst | Stage 26 — 69.5 % |
| median conditions per exit | ~4 |
### ✅ An independent cross-check, 6 / 6
The six **tutorial** stages (S18–S23) each have exactly **one** exit with exactly
**one** dominating condition, and it is the same one every time:
```
END_PHASE <- builtin104() != 1
```
[`isl-builtins.md`](isl-builtins.md) reached built-in **104** from a completely
different direction — call-site usage — and recorded it as *"S18–S23 only …
followed by `wait_s` 39/39, preceded by `end_coroutine` 37/39 … a textbook poll
loop"*. Usage said it was the tutorial's polled test; dominance says it is the
tutorial's clear condition. **Two unrelated methods, six for six.** That the
1.0-condition uniformity turned out to be real rather than a degenerate result is
the check worth having run.
### Stage 16, the corpus outlier, also reads
`mission-script-ssb.md` flags S16 as the stage whose script may be compiled C++.
Its exits resolve anyway, and sensibly:
```
ph1 END_PHASE read_freg(0) < 600 ; player_gauge0_test(0) != 1 ; player_gauge1_test(0) != 1
ph1 FORCE_END_PHASE builtin141(TCN001, 1, 2, 0, 0, 0, 1000, 5, 100, 100) != 1 ;
builtin141(TCN001, 1, 2, 0, -4000, 0, 1000, 5, 100, 100) != 1 ; global[0] != 1
```
The two `builtin141` calls differ in one argument (`0` vs `-4000`), which is the
shape of a position or zone test — but it is unread, so it is not named.
## 🟡 Not settled
* ~~**Dominance gives necessary, not sufficient, conditions.**~~ ✅ **Done** — see
*Necessary vs sufficient* below.
* One condition in the phase-2 list still prints ` <= 240` — one of the
402 sites the CFG cannot resolve.
* `builtin7` and `read_freg`'s units are unread; `read_freg(0)` behaves like
seconds against the 210 / 300 / 1200 gates but that is not established.
## ✅ Necessary vs sufficient — the exits now name their TRIGGER
Dominance says the exit *cannot* happen unless a condition holds. A port also
needs the other half: once it holds, does the exit *have* to happen?
That is a **must-reach** set — nodes from which an `END_PHASE` is unavoidable —
computed as a least fixpoint: `n` qualifies when it has successors and **all** of
them qualify. Deliberately conservative: a loop never enters the set, which is
the honest answer, because a poll loop reaches its exit only if the polled
predicate eventually becomes true, and that is a **liveness** property, not a
graph one.
A dominating condition is then a **TRIGGER** when the successor it branches to on
being satisfied lies in that set.
**Over all 28 stages: 732 dominating conditions, 234 of them triggers (31.97 %).**
And the split lands exactly where it should. Stage 02's phase-1 objective exit:
```
precond unit_hp_pct(TCN001, Character_Player_Test) != 0
precond hp_pct_test(TCN004, 0) != 1
precond read_freg(0) <= 210
precond hp_pct_test(ADT102, 0) != 1
precond hp_pct_test(ADT107, 0) != 1
precond hp_pct_test(ADT113, 0) != 1
TRIGGER hp_pct_test(ADN101, 0) != 1
```
Six preconditions and **one thing that actually fires it** — destroying `ADN101`.
That is a sentence a port can implement.
### Triggers per exit, 172 reachable exits
| triggers | exits |
|---|---|
| **0** | 42 |
| **1** | **89** |
| 2–4 | 35 |
| 5–13 | 6 |
**The 42 with none are not a failure** — they are the exits no branch fires. Stage
02's `0x006260` is one: its last necessary condition is `read_freg(0) < 1200`, a
timeout. Time passing is not a property of the graph, so a graph analysis
correctly declines to call it a trigger.
### 🟡 "The first trigger is the point of no return" — 33 / 41, not a rule
Where an exit has several triggers, the natural reading is that they form a
forced tail and the **first** is where the outcome is decided. Tested on the 41
multi-trigger exits: **33 hold, 8 do not** — a precondition appears after a
trigger.
The likely cause is that the listing is ordered by **file offset**, which is not
execution order: coroutines and jumps let a lower offset run later. So the
reading is a useful heuristic and **not** a property, and it is recorded that way
rather than asserted.