The movie cutscene subtitle + voice pipeline, driven by the ADVERTISE_MOVIE manifest (the authoritative movie -> subtitle -> voice index). Also flushes several sessions of local WIP (async viewer loading, grouped-pool XBG7/hero-ship decode, drawlog tooling). See docs/HANDOFF-movie-voice-subtitles-2026-07-19.md. Subtitles (movie_subtitle.rs): - Full movie->track->text chain; join multi-line captions sharing one timing (fixes S13A dropped "Look at it father" line); overlap-safe active_cues(); Latin-1 accents preserved. Voice (slb.rs): XACT .slb -> XMA1 RIFF; take the FIRST sub-wave bounded by its declared data size (fixes S10-S16 alternate-take garble); list_voice_clips. Manifest (movie_manifest.rs): parse ADVERTISE_MOVIE (0x5B983A08) for the real movie->voice binding (not always VOICE_<movie>; e.g. hokyu -> VOICE_D_* in etc\). Resolve the token's sound.pak path via sounds.tbl. DIRECT bindings only — the demo-id shared-clip fallback for unbound hokyu movies was verified WRONG in-game and reverted (unbound hokyu stay unvoiced; correct join key is an OPEN problem). Viewer: manifest-driven voice (movie player toggle + solo button), standalone "Voice Lines" browser, stacked caption overlay. Tests: 46 formats-lib + 11 viewer-lib + movie_manifest/movie_subtitle/slb disc tests; full workspace green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
427 lines
19 KiB
Rust
427 lines
19 KiB
Rust
//! Integration test: decode XBG7 geometry from REAL `.xpr` model files.
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//!
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//! Uses loose files extracted from the retail disc (models live in
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//! `hidden/resource3d/*.xpr`). Skipped unless the directory is found; point
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//! `SYLPHEED_RES3D` at it to override.
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//!
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//! Run: `cargo test -p sylpheed-formats --test mesh_disc -- --ignored --nocapture`
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use std::path::PathBuf;
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use sylpheed_formats::mesh::{material_groups, node_transforms, submesh_albedos, Xbg7Model};
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fn res3d_dir() -> Option<PathBuf> {
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if let Ok(p) = std::env::var("SYLPHEED_RES3D") {
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let p = PathBuf::from(p);
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if p.is_dir() {
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return Some(p);
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}
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}
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let default =
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PathBuf::from("/home/fabi/RE Project Sylpheed/sylph_extract/hidden/resource3d");
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default.is_dir().then_some(default)
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn hero_ship_submesh_material_graph() {
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let Some(dir) = res3d_dir() else {
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eprintln!("SKIP: resource3d dir not found (set SYLPHEED_RES3D)");
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return;
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};
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// The XBG7 node/material graph tags each sub-mesh record with its own albedo
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// (`rou_…_col` → TX2D name). DeltaSaber_T `f001`: the 7 detail parts use
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// bdy_04/06/07 — NOT the body's bdy_01a — which is the per-part texturing the
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// viewer needs so fins aren't painted with the hull map.
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let bytes = std::fs::read(dir.join("DeltaSaber_T.xpr")).unwrap();
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let mut map = std::collections::HashMap::new();
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for (v, i, name) in submesh_albedos(&bytes, "f001") {
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map.insert((v, i), name);
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}
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// (vtx, idx) → expected albedo (rou_ stripped = TX2D name).
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assert_eq!(map.get(&(314, 645)).map(String::as_str), Some("f001_bdy_04_col"));
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assert_eq!(map.get(&(48, 84)).map(String::as_str), Some("f001_bdy_04_col"));
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assert_eq!(map.get(&(96, 180)).map(String::as_str), Some("f001_bdy_06_col"));
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assert_eq!(map.get(&(60, 108)).map(String::as_str), Some("f001_bdy_07_col"));
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// Names strip cleanly to real TX2D resources.
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let tex = sylpheed_formats::texture::X360Texture::texture_names(&bytes);
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for name in map.values() {
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assert!(tex.iter().any(|t| t == name), "albedo {name} not a TX2D resource");
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}
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn hero_ship_body_splits_by_material() {
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let Some(dir) = res3d_dir() else {
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eprintln!("SKIP: resource3d dir not found (set SYLPHEED_RES3D)");
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return;
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};
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// The merged body (sub0 = 24561 indices / 8187 tris) is drawn as 9 groups
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// sharing one index buffer, each with its own albedo (bdy_01a hull, bdy_01b,
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// bdy_02/03, and the `daiza` hangar stand). `material_groups` recovers the
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// cumulative-offset chain so the viewer can texture each slice.
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let bytes = std::fs::read(dir.join("DeltaSaber_T.xpr")).unwrap();
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let groups = material_groups(&bytes, "f001", 24561);
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assert_eq!(groups.len(), 9, "body must split into 9 material groups");
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// Offsets chain from 0 and cover the whole index buffer exactly.
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let mut cursor = 0usize;
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for g in &groups {
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assert_eq!(g.idx_offset, cursor, "group offsets must be contiguous");
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cursor += g.idx_count;
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}
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assert_eq!(cursor, 24561, "groups must cover all body indices");
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// Expected per-group albedo (verified against the GPU draw log).
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let albedos: Vec<&str> = groups.iter().map(|g| g.albedo.as_str()).collect();
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assert_eq!(
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albedos,
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[
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"f001_bdy_01a_col",
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"f001_bdy_01a_col",
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"f001_bdy_01a_col",
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"f001_bdy_01b_col",
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"f001_bdy_01a_col",
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"f001_bdy_01b_col",
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"f001_bdy_02_col",
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"f001_bdy_03_col",
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"f001_bdy_daiza_col",
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]
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);
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// A single-material detail part (sub1 = 645 indices) → one group, bdy_04.
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let fin = material_groups(&bytes, "f001", 645);
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assert_eq!(fin.len(), 1);
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assert_eq!(fin[0].albedo, "f001_bdy_04_col");
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assert_eq!(fin[0].idx_offset, 0);
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn hero_ship_node_transforms_move_fins_to_tail() {
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let Some(dir) = res3d_dir() else {
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eprintln!("SKIP: resource3d dir not found (set SYLPHEED_RES3D)");
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return;
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};
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// For the DeltaSaber, node_transforms returns the MEASURED runtime placements
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// (Canary draw-log WVP; see mesh.rs::DELTASABER_MEASURED) — the fin assemblies
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// are mounted OUT on the nacelles (world X ≈ −4.4..−6.6), an offset the static
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// graph omits. Body identity; each part a left/right mirrored pair. Vertex
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// space: X right, Y up, Z fore/aft (engines at −Z).
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let bytes = std::fs::read(dir.join("DeltaSaber_T.xpr")).unwrap();
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let places = node_transforms(&bytes, "f001");
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assert!(!places.is_empty(), "expected node placements");
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// Body (sub 0) identity, drawn once.
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let body: Vec<_> = places.iter().filter(|p| p.sub_index == 0).collect();
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assert_eq!(body.len(), 1, "body drawn once");
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assert!(body[0].t.iter().all(|c| c.abs() < 0.1), "body must not translate");
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assert!(!body[0].reflect, "body is not mirrored");
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// Fin bdy_04 (sub 1): mirrored pair near the tail, mounted OUT on the nacelle
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// (|X| ≈ 5.2, not the graph's inboard ≈1.1).
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let fins: Vec<_> = places.iter().filter(|p| p.sub_index == 1).collect();
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assert_eq!(fins.len(), 2, "V-tail is a mirrored pair");
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assert!(fins.iter().all(|f| (f.t[2] + 9.72).abs() < 0.3), "fin fore/aft ≈ −9.7");
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assert!(fins.iter().all(|f| f.t[0].abs() > 4.0), "fin mounted out on the nacelle");
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assert!(fins[0].t[0] * fins[1].t[0] < 0.0, "the pair mirrors across X");
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assert!(fins.iter().any(|f| f.reflect), "one of the pair is reflected");
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// Winglet bdy_06 (sub 4): on the nacelle (|X| ≈ 6.6, Z ≈ −15.5).
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let wings: Vec<_> = places.iter().filter(|p| p.sub_index == 4).collect();
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assert_eq!(wings.len(), 2, "L/R winglet pair");
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assert!(wings.iter().all(|p| p.t[0].abs() > 6.0 && (p.t[2] + 15.5).abs() < 0.3),
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"winglets out on the nacelle");
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assert!(wings[0].t[0] * wings[1].t[0] < 0.0, "winglets mirror across X");
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// Small fin bdy_10 (sub 6): inboard nacelle stub (|X| ≈ 4.45, Z ≈ −17).
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let sfins: Vec<_> = places.iter().filter(|p| p.sub_index == 6).collect();
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assert_eq!(sfins.len(), 2, "L/R small-fin pair");
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assert!(sfins.iter().all(|p| (p.t[0].abs() - 4.45).abs() < 0.3), "small fins on the stub");
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assert!(sfins[0].t[0] * sfins[1].t[0] < 0.0, "small fins mirror across X");
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn weapon_model_decodes_to_expected_geometry() {
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let Some(dir) = res3d_dir() else {
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eprintln!("SKIP: resource3d dir not found (set SYLPHEED_RES3D)");
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return;
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};
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// rou_f001_wep_00 = the player ship's first weapon: 1 sub-mesh,
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// 215 vertices, 364 triangles (verified by hex analysis).
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let bytes = std::fs::read(dir.join("rou_f001_wep_00.xpr")).unwrap();
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let model = Xbg7Model::from_xpr2(&bytes).expect("weapon must decode");
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assert_eq!(model.meshes.len(), 1);
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let (v, t) = model.totals();
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assert_eq!(v, 215, "vertex count");
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assert_eq!(t, 364, "triangle count");
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let m = &model.meshes[0];
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assert_eq!(m.positions.len(), 215);
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assert_eq!(m.uvs.len(), 215);
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assert_eq!(m.normals.len(), 215);
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assert_eq!(m.indices.len(), 1092);
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// every index in range
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assert!(m.indices.iter().all(|&i| (i as usize) < m.positions.len()));
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// positions are real geometry within the model's ~2-unit bbox
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let ys: Vec<f32> = m.positions.iter().map(|p| p[1]).collect();
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let span = ys.iter().cloned().fold(f32::MIN, f32::max)
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- ys.iter().cloned().fold(f32::MAX, f32::min);
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assert!(span > 1.0 && span < 10.0, "y-span {span} out of range");
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// Correct vertex alignment ⇒ normals are unit-length (the pin for the
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// +12 vertex offset) and UVs land in a sane texture range.
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let mean_nlen: f32 = m
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.normals
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.iter()
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.map(|n| (n[0] * n[0] + n[1] * n[1] + n[2] * n[2]).sqrt())
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.sum::<f32>()
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/ m.normals.len() as f32;
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assert!((mean_nlen - 1.0).abs() < 0.05, "mean |normal| {mean_nlen} ≠ 1");
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assert!(
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m.uvs.iter().all(|uv| uv[0] > -0.1 && uv[0] < 2.0 && uv[1] > -0.1 && uv[1] < 2.0),
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"UVs out of expected [0,1]-ish range"
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);
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn declaration_driven_decode_covers_expected_model_count() {
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let Some(dir) = res3d_dir() else {
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return;
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};
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let mut ok = 0usize;
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let mut total = 0usize;
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for entry in std::fs::read_dir(&dir).unwrap() {
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let path = entry.unwrap().path();
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if path.extension().and_then(|e| e.to_str()) != Some("xpr") {
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continue;
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}
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total += 1;
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let bytes = std::fs::read(&path).unwrap();
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if let Ok(model) = Xbg7Model::from_xpr2(&bytes) {
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if !model.meshes.is_empty() {
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// Every decoded model must be self-consistent (indices in range,
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// and unit normals where present).
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for m in &model.meshes {
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assert!(
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m.indices.iter().all(|&i| (i as usize) < m.positions.len()),
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"{path:?}: index out of range"
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);
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}
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ok += 1;
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}
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}
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}
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eprintln!("XBG7 declaration-driven decode: {ok}/{total} models");
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// Variable-stride declaration parsing lifted coverage vs the old fixed
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// stride-24 decoder (25 → 36 fully-validated models; multi-sub-mesh models
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// whose later sub-mesh offset isn't yet handled are still declined whole).
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assert!(ok >= 35, "coverage regressed: only {ok}/{total} decoded");
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}
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn complex_body_mesh_is_declined_not_garbage() {
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let Some(dir) = res3d_dir() else {
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return;
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};
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// The hero-ship body uses the multi-stream layout we do not decode; it must
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// be cleanly rejected, never returned as partial geometry.
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let bytes = std::fs::read(dir.join("DeltaSaber_A.xpr")).unwrap();
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match Xbg7Model::from_xpr2(&bytes) {
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Err(_) => {} // expected: declined
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Ok(m) => {
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// If it ever does decode, it must at least be self-consistent.
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for mesh in &m.meshes {
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assert!(mesh.indices.iter().all(|&i| (i as usize) < mesh.positions.len()));
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}
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}
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}
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}
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/// The hero ship's **grouped-pool** layout decodes fully: `DeltaSaber_T.xpr`'s
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/// `f001` resource is one vertex+index pool shared by 8 sub-meshes (body + 7
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/// detail parts). Reversed statically and cross-checked against a Canary GPU
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/// draw-log capture — every sub-mesh's stored normals agree with its triangle
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/// winding (0 degenerate, full vertex coverage). This is the layout the old
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/// per-block adjacency anchor rendered as a spiky phantom.
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#[test]
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#[ignore = "requires extracted disc models — set SYLPHEED_RES3D"]
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fn hero_ship_grouped_pool_decodes() {
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let Some(dir) = res3d_dir() else {
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eprintln!("SKIP: resource3d dir not found (set SYLPHEED_RES3D)");
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return;
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};
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let bytes = std::fs::read(dir.join("DeltaSaber_T.xpr")).unwrap();
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let models = Xbg7Model::stage_models(&bytes);
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// The neutral pose `f001` (the mnv*/turn180 resources are animation poses).
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let f001 = models.iter().find(|m| m.name == "f001").expect("f001 decoded");
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assert_eq!(f001.meshes.len(), 8, "body + 7 detail sub-meshes");
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let (v, t) = f001.totals();
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assert_eq!(v, 11607, "vertex total across sub-meshes");
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assert_eq!(t, 8650, "triangle total (body 8187 + 7 parts)");
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// Sub-mesh 0 is the body: exactly the draw-log-verified geometry.
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let body = &f001.meshes[0];
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assert_eq!(body.positions.len(), 10891);
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assert_eq!(body.indices.len(), 24561);
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for (i, m) in f001.meshes.iter().enumerate() {
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// Every index in range.
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assert!(
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m.indices.iter().all(|&ix| (ix as usize) < m.positions.len()),
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"sub{i}: index out of range"
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);
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// Correct alignment ⇒ unit normals, and the winding agrees with them
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// (the decisive correctness signal, ~1.0, not the ~0.5 of a mis-carve).
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let n = m.normals.len();
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assert_eq!(n, m.positions.len(), "sub{i}: a normal per vertex");
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let mean_nlen: f32 = m
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.normals
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.iter()
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.map(|nv| (nv[0] * nv[0] + nv[1] * nv[1] + nv[2] * nv[2]).sqrt())
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.sum::<f32>()
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/ n as f32;
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assert!((mean_nlen - 1.0).abs() < 0.05, "sub{i}: mean |normal| {mean_nlen} ≠ 1");
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let mut agree = 0usize;
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let mut counted = 0usize;
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for tri in m.indices.chunks_exact(3) {
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let (a, b, c) = (tri[0] as usize, tri[1] as usize, tri[2] as usize);
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let (pa, pb, pc) = (m.positions[a], m.positions[b], m.positions[c]);
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let u = [pb[0] - pa[0], pb[1] - pa[1], pb[2] - pa[2]];
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let w = [pc[0] - pa[0], pc[1] - pa[1], pc[2] - pa[2]];
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let f = [
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u[1] * w[2] - u[2] * w[1],
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u[2] * w[0] - u[0] * w[2],
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u[0] * w[1] - u[1] * w[0],
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];
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if f[0] * f[0] + f[1] * f[1] + f[2] * f[2] < 1e-12 {
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continue;
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}
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let sn = [
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m.normals[a][0] + m.normals[b][0] + m.normals[c][0],
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m.normals[a][1] + m.normals[b][1] + m.normals[c][1],
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m.normals[a][2] + m.normals[b][2] + m.normals[c][2],
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];
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if f[0] * sn[0] + f[1] * sn[1] + f[2] * sn[2] > 0.0 {
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agree += 1;
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}
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counted += 1;
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}
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let na = agree as f32 / counted.max(1) as f32;
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assert!(
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na.max(1.0 - na) > 0.95,
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"sub{i}: winding-vs-normal agreement {na} — mis-carved (should be ~1.0 or ~0.0)"
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);
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}
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}
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/// Stage containers decode multiple enemy/prop sub-models via content anchoring.
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/// Prints coverage; asserts the known-good Stage_S10 meshes decode with sane geometry.
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#[test]
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#[ignore]
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fn stage_models_decode() {
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use sylpheed_formats::mesh::Xbg7Model;
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let dir = std::env::var("SYLPHEED_RES3D").unwrap_or_else(|_| {
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"/home/fabi/RE Project Sylpheed/sylph_extract/hidden/resource3d".to_string()
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});
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let path = format!("{dir}/Stage_S10.xpr");
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let bytes = std::fs::read(&path).expect("read Stage_S10");
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let models = Xbg7Model::stage_models(&bytes);
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for m in &models {
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let (v, t) = m.totals();
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let mut lo = [f32::MAX; 3];
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let mut hi = [f32::MIN; 3];
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for sub in &m.meshes {
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for p in &sub.positions {
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for a in 0..3 {
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lo[a] = lo[a].min(p[a]);
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hi[a] = hi[a].max(p[a]);
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}
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}
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}
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let ext = [hi[0] - lo[0], hi[1] - lo[1], hi[2] - lo[2]];
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println!(
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" {:16} v={v} t={t} bbox=[{:.1},{:.1},{:.1}]",
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m.name, ext[0], ext[1], ext[2]
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);
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}
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// Known: e003 (main enemy, ~1400 tris) must be among the decoded models.
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let e003 = models.iter().find(|m| m.name == "e003").expect("e003 decoded");
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let (v, t) = e003.totals();
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assert_eq!(v, 2383, "e003 vertex count");
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assert!(t > 1400, "e003 triangle count {t}");
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assert!(models.len() >= 3, "at least 3 stage sub-models, got {}", models.len());
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}
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/// Timing/coverage sweep across all stage containers (manual; release recommended).
|
||
#[test]
|
||
#[ignore]
|
||
fn stage_models_sweep() {
|
||
use sylpheed_formats::mesh::Xbg7Model;
|
||
use std::time::Instant;
|
||
let dir = std::env::var("SYLPHEED_RES3D").unwrap_or_else(|_| {
|
||
"/home/fabi/RE Project Sylpheed/sylph_extract/hidden/resource3d".to_string()
|
||
});
|
||
let mut names: Vec<_> = std::fs::read_dir(&dir)
|
||
.unwrap()
|
||
.filter_map(|e| e.ok().map(|e| e.file_name().into_string().unwrap()))
|
||
.filter(|n| n.starts_with("Stage_") && n.ends_with(".xpr"))
|
||
.collect();
|
||
names.sort();
|
||
let mut tot = 0usize;
|
||
for n in &names {
|
||
let bytes = std::fs::read(format!("{dir}/{n}")).unwrap();
|
||
let t0 = Instant::now();
|
||
let models = Xbg7Model::stage_models(&bytes);
|
||
let dt = t0.elapsed().as_millis();
|
||
tot += models.len();
|
||
println!("{n:16} {:>4} MB {:>3} models {:>5} ms", bytes.len()/1_000_000, models.len(), dt);
|
||
}
|
||
println!("TOTAL stage sub-models decoded: {tot}");
|
||
}
|
||
|
||
/// Quality audit: for a big stage, verify decoded models are real geometry
|
||
/// (bounded bbox, low full-mesh degeneracy) rather than false anchors.
|
||
#[test]
|
||
#[ignore]
|
||
fn stage_models_quality_audit() {
|
||
use sylpheed_formats::mesh::Xbg7Model;
|
||
let dir = std::env::var("SYLPHEED_RES3D").unwrap_or_else(|_| {
|
||
"/home/fabi/RE Project Sylpheed/sylph_extract/hidden/resource3d".to_string()
|
||
});
|
||
let bytes = std::fs::read(format!("{dir}/Stage_S07.xpr")).unwrap();
|
||
let models = Xbg7Model::stage_models(&bytes);
|
||
let (mut small, mut mid, mut huge, mut dupnames) = (0, 0, 0, 0);
|
||
let mut seen = std::collections::HashSet::new();
|
||
let mut worst_deg = 0.0f32;
|
||
for m in &models {
|
||
if !seen.insert(m.name.clone()) { dupnames += 1; }
|
||
let mut lo = [f32::MAX; 3]; let mut hi = [f32::MIN; 3];
|
||
let mut deg = 0usize; let mut tot = 0usize;
|
||
for sub in &m.meshes {
|
||
for p in &sub.positions { for a in 0..3 { lo[a]=lo[a].min(p[a]); hi[a]=hi[a].max(p[a]); } }
|
||
for tri in sub.indices.chunks_exact(3) {
|
||
let (a,b,c)=(tri[0] as usize,tri[1] as usize,tri[2] as usize);
|
||
if a>=sub.positions.len()||b>=sub.positions.len()||c>=sub.positions.len(){continue;}
|
||
let pa=sub.positions[a]; let pb=sub.positions[b]; let pc=sub.positions[c];
|
||
let u=[pb[0]-pa[0],pb[1]-pa[1],pb[2]-pa[2]];
|
||
let v=[pc[0]-pa[0],pc[1]-pa[1],pc[2]-pa[2]];
|
||
let cx=[u[1]*v[2]-u[2]*v[1],u[2]*v[0]-u[0]*v[2],u[0]*v[1]-u[1]*v[0]];
|
||
if 0.5*(cx[0]*cx[0]+cx[1]*cx[1]+cx[2]*cx[2]).sqrt()<1e-9 { deg+=1; }
|
||
tot+=1;
|
||
}
|
||
}
|
||
let ext = (hi[0]-lo[0]).max(hi[1]-lo[1]).max(hi[2]-lo[2]);
|
||
let df = if tot>0 { deg as f32/tot as f32 } else {1.0};
|
||
worst_deg = worst_deg.max(df);
|
||
if ext < 200.0 { small += 1; } else if ext < 5000.0 { mid += 1; } else { huge += 1; }
|
||
}
|
||
println!("S07: {} models | small(<200u)={} mid={} huge(>5k)={} | dup-names={} | worst full-mesh degeneracy={:.1}%",
|
||
models.len(), small, mid, huge, dupnames, worst_deg*100.0);
|
||
// Each XBG7 resource must anchor to a *distinct* block (no collisions), the
|
||
// bulk must be bounded-scale geometry, and none may be mostly-degenerate.
|
||
assert_eq!(dupnames, 0, "no two resources should anchor to the same block");
|
||
assert!(small + mid > models.len() * 9 / 10, "≥90% bounded-scale geometry");
|
||
assert!(huge < models.len() / 20, "few huge (skybox-plane) models");
|
||
assert!(worst_deg < 0.35, "no model should be mostly-degenerate");
|
||
}
|