Files
Syplheed-Reborn/tools
Claude (auto-RE) 023bb71cfd re(challenge): the cleared-stage mask is CONFIRMED on the running game
Booted the title and read the two gate words live:

    0x828F40C0 = 0x00000002     word A
    0x828F4814 = 0x00000000     word B

Word A = 2 = bit 1. The profile's save is Stage 02 "At Standby" -- stage 01
cleared -- so the mask is exactly one bit, at the index of the one cleared
stage, 1-BASED. Reproduced across two cold boots. That confirms against a known
progress state, on the real game:

  - the singleton is the static object at 0x828F4070, as derived statically;
  - word A is a cleared-stage bitmask (not achievements, not a stage number);
  - bit index = stage id, 1-based, so TimeAttack's REQUIREMENT 16 means "clear
    stage 16" -- the last story mission;
  - word B is the challenge half and is 0 on a story-only profile.

New tools: gpoke.py (live guest-memory WRITE, companion to gmem.py, prints
before/after for every word), pad.py (drives the new --hid=file pad; replaces
vgamepad, which leaked to the host through /dev/uinput), challenge_probe.sh
(one blocking session: boot, wait for title, drive in, poke, screenshot).

Poking both words did NOT surface a challenge entry in EXTRAS -- and that menu
was built 26 s after the poke, so it is not staleness. Entering MISSION SELECT
then failed, but the log names the real cause and it is not the gate:
MmAllocatePhysicalMemoryEx could not satisfy a 128 MB request (parent free
30633/131072 pages), the guest threw a C++ exception, and Xenia surfaced its
generic "Disc Read Error". It is preceded by "BaseHeap::Release failed because
address is not a region start" -- a failed release leaking the range. Recorded
as an emulator heap problem, with the control run (same navigation, no poke)
named as the next step.
2026-08-13 20:28:19 +00:00
..