The protective sweep after last commit's refutation. The question was which existing claims the ind_call cross product voids. Answer: none of the ones the corpus makes. Every caller-count claim in the corpus verifies against call edges, with zero ind_call contamination: title-crash-stl-tree sub_82457780 "one caller" call=1 ind_call=0 isl-trigger-queue sub_8226EAB8 "16 callers" call=16 ind_call=0 isl-coroutine-spawner sub_822737C8 "seven callers" call=7 ind_call=0 challenge-mission-gate 0x82175110 "22 callers" call=22 ind_call=0 4 of 4 exact, and not one of the four carries a single ind_call edge. There is a structural reason for that rather than luck. Partitioning the two target populations: 1710 targets have ind_call edges, 12170 have call edges, 103 have BOTH, 1607 are ind_call-only, 12067 are call-only. And all 1710 ind_call targets are vtable entries - 1710 of 1710, zero partials - against a control where only 273 of the 12170 call targets are. So ind_call fires only on virtual methods, and 1607 of them have no direct caller at all, which is exactly why the two EX_ screens came back empty on call and flooded on ind_call. The residual risk is narrow and nameable: the 103 targets carrying both kinds, where a caller count taken without a kind filter would be inflated by about 633. Everywhere else the two populations are disjoint, so a call-based count is safe and an ind_call-based one is meaningless. Rule for future work: always filter kind='call'; and when a function has no call edges, that is a fact about it - it is a virtual method - not a gap to be filled from ind_call. All seventeen artefacts byte-identical.
11 KiB
✅ The debriefing and pilot-record screens — STAGE_RESULT, OVERVIEW, EX_OVERVIEW
- Where:
tables.pak(the menu config pak), recordsSTAGE_RESULT,OVERVIEW,EX_OVERVIEW; key lists compiled into the executable atsub_822814D8andsub_8227A3A0(found by the base-solver, player-tuning-tables). - Related: mission-scoring owns the rules (
Score_*in the stage settings); this is the readout. savegame-format documents the same compiled-key-list shape for the LOAD/SAVE screen.
The shape was already known — for other screens
savegame-format establishes it: "the LOAD/SAVE screen's config key list is
compiled into the executable, as a pointer array of key strings — the same shape
as the Arsenal's (whose keys sit a few hundred bytes earlier and match the pak
record exactly)", run starting 0x820A0074. sub_82286BC8's 18-name block is
exactly that list — 17 of its 18 are a tables.pak field or record name, so it
is the documented save-screen list and nothing new. Its lone residual is
PLAYER_AMMO_LESS_10, which is not a tables.pak name at all.
✅ Two more screens, and the key lists match their records exactly
| block | names | all present in tables.pak? |
|---|---|---|
sub_822814D8 |
24 | 24 / 24 |
sub_8227A3A0 |
21 | 21 / 21 |
And the arithmetic closes against the records themselves:
sub_822814D8= the debriefing screen. 24 names = 2 screen ids (STAGE_RESULT,EX_STAGE_RESULT) + 21stage_*fields + one sound cue (SE_BOSS_CORE_CHARGE). Thetables.pakrecordSTAGE_RESULThas exactly 21 fields (2 objects, both 21).sub_8227A3A0= the pilot record / career screen. 21 names = 5 screen ids (LAST_RESULT,EX_BASE,EX_MAIN,EX_OVERVIEW,OVERVIEW) + 7ex_overview_*+ 9overview_*. The recordsEX_OVERVIEWandOVERVIEWhave exactly 7 and 9 fields (2 objects each).
2+21+1 = 24 and 5+7+9 = 21, with 21/7/9 measured independently off the pak.
The debriefing readout, in full
stage_num_shoot_down_aircrafts stage_points_shoot_down_aircrafts
stage_num_shoot_down_ships stage_points_shoot_down_ships
stage_points_shoot_down_others
stage_weight_shoot_down
stage_num_main_objectives stage_points_main_objectives
stage_num_sub_objectives stage_points_sub_objectives
stage_clear_time stage_points_clear_time
stage_shoot_down_ratio stage_points_shoot_down_ratio
stage_damages_friendly_ships stage_points_damages_friendly_ships
stage_damages_wingman stage_points_damages_wingman
stage_points_friendly_fire
stage_total_points stage_rank
🔑 Nine num/points pairs plus three points-only lines — the screen shows
a raw count and its score contribution for kills by class, objectives, time,
ratio and both damage categories; friendly_fire, shoot_down_others and
weight have no counter column. That is the same partition
mission-scoring measures on the settings side.
The career readout
overview_points, _total_play_time, _clear_stages, _retry_times,
_shoot_down_aircrafts, _shoot_down_ships, _shoot_down_weight — seven, and
OVERVIEW adds overview_rank and overview_medals. The EX_ twin has
the seven and neither of the two, which is what makes EX_ the reduced variant
rather than a different screen.
🟡 Not settled: what EX_ means (a second profile? the online/leaderboard
variant?) — but see
stage-numbering-and-player-craft:
_EXn on an asset name is measured to mean "the n-th challenge mission", which
makes "EX_ = the challenge-mission debriefing" a consistent reading of why
this twin drops overview_rank and overview_medals. Not adopted — the
selection has not been shown — EX_BASE, EX_MAIN, EX_STAGE_RESULT and EX_FONT are keys with
no record of that name, so the prefix is a screen-id convention, not a table.
And PLAYER_AMMO_LESS_10 is unexplained.
Reproduce: parse tables.pak with tools/re-capture/unitgroup.py and count
the fields of the three records; take the key lists from the sub_822814D8 /
sub_8227A3A0 / sub_82286BC8 sections of ../data/name-block-bases.txt.
✅ The EX_ selection, shown at last — a mode word tested against 3
The section above left this open: "the selection has not been shown". It is
shown now. Both screens that reference EX_ names carry the same five-instruction
idiom immediately before the choice — sub_822814D8 at 0x822815b4 and
sub_8227A3A0 at 0x8227a408:
lwz r11, 4(rX) ; the owning object
lwz r11, 184(r11) ; a mode word at +184
addi r11, r11, -3
cntlzw r11, r11
rlwinm r11, r11, 27, 31, 31 ; r11 = 1 iff [+184] == 3
cmpli cr6, 0, r11, 0x0
bc 12, 4*cr6+eq, <plain> ; not 3 -> STAGE_RESULT / OVERVIEW
; else -> EX_STAGE_RESULT / EX_OVERVIEW
cntlzw of zero is 32; rotating left 27 lifts bit 5 into bit 31, so the sequence
is a branchless "equals 3" test. The equal-to-zero branch takes the plain
name, so EX_ is chosen exactly when the word is 3.
A small partition over the three key-list loaders the corpus already names:
loads +184 |
does not | |
|---|---|---|
references EX_ names |
2 | 0 |
| does not | 0 | 1 |
sub_822814D8 and sub_8227A3A0 both load it; sub_82286BC8, which references
no EX_ name, has no +184 access at all. Both off-diagonal cells are empty.
🔑 3 is the game's own EXTRA — and that is not CHALLENGE
challenge-mission-gate already established the vocabulary for this constant
at a three-way switch: == 3 → EXTRA, == 5 or 6 → CHALLENGE,
otherwise FILE. So the prefix reads literally: EX_ is the EXTRA variant.
⚠️ This refines the tentative reading above rather than confirming it. That
section proposed "EX_ = the challenge-mission debriefing" by analogy with
_EXn on asset names. The measured constant is EXTRA, which in the game's own
three-way vocabulary is a different kind from CHALLENGE (5/6). EX_ tracks
EXTRA specifically.
⚠️ The boundary of what was measured: the EXTRA = 3 constant is established
at +144 of the stage-loader class, while the word tested here is at
+184 of [object + 4]. Same constant, same EX/EXTRA naming, two
different offsets in what may be two different objects — that the two fields
are the same field is not shown, only that both compare a mode word against 3.
🔴 Who writes +184 — blocked, by two independent instrument failures
The next question after the selector is what supplies the mode. Two routes were tried and both are measured to have no power here.
The offset route has no power. stw …, 184(rN) occurs 301 times in the
image, lwz from +184 351 times, and 115 functions touch both +144
and +184. +184 is an ordinary small offset shared by many unrelated
classes — the same shape that the corpus already recorded as failing three
times. Nothing here narrows to a writer.
❌ The xrefs ind_call edges are a cross product — do not use them as
callers. Asking for the callers of the two screens returns 633 sources for
each, and the two lists are identical, which cannot be right. Measuring the
relation itself:
ind_call rows |
1 827 297 |
| distinct targets | 1 710 |
| distinct sources | 6 992 |
| targets with exactly 633 sources | 236 |
236 different functions sharing the identical source count is the signature of
an unresolved-indirect-call cross product, not of a call graph. ⚠️ Any reading
that treats an ind_call edge as "X calls Y" is void, here and elsewhere in
the corpus.
⚠️ The control shows the other kinds are fine: sub_82286BC8 has exactly
one caller, kind call. And both EX_ screens have zero non-ind_call
edges — they are reached only through function pointers, which is why the direct
graph is empty for them.
✅ What did come out: both EX_ screens are slot 1 of their own class
Scanning the 1 150 catalogued vtables' entries in the flat .pe:
| function | vtable | slot |
|---|---|---|
sub_822814D8 (debriefing) |
ANON_Class_271D5F25 |
1 |
sub_8227A3A0 (career) |
ANON_Class_CAA8AD62 |
1 |
sub_82286BC8 (save) |
in no catalogued vtable | — |
So each EX_-selecting screen is a class whose slot-1 virtual is its
key-list builder, and the third — which selects nothing — is not a vtable method
at all. That is consistent with the 2 / 0 / 0 / 1 partition above arriving from a
structural difference rather than a coincidence.
🔴 Still not settled: what writes +184. Both the offset sweep and the call
graph are exhausted for it. A route with actual power would be the RTTI class
behind ANON_Class_271D5F25 / _CAA8AD62, or a runtime watch on the field —
not another static offset search.
✅ How far the ind_call damage reaches — bounded, and the corpus is clean
The refutation above is corpus-wide in principle, so the next question is which existing claims it voids. Answer: none of the ones the corpus makes.
Every caller-count claim in the corpus checks out against call edges, with
zero ind_call contamination:
| doc | claim | call |
ind_call |
|---|---|---|---|
title-crash-stl-tree |
sub_82457780 "one caller" |
1 | 0 |
isl-trigger-queue |
sub_8226EAB8 "16 callers" |
16 | 0 |
isl-coroutine-spawner |
sub_822737C8 "seven callers" |
7 | 0 |
challenge-mission-gate |
0x82175110 "22 callers" |
22 | 0 |
4 of 4 exact, and none of the four has a single ind_call edge.
And there is a structural reason, not luck. Partitioning the two target populations:
| count | |
|---|---|
targets with ind_call edges |
1 710 |
targets with call edges |
12 170 |
| both | 103 |
ind_call only |
1 607 |
call only |
12 067 |
🔑 All 1 710 ind_call targets are vtable entries — 1 710 of 1 710, zero
partials. (Against a control: only 273 of the 12 170 call targets are.) So
ind_call fires only on virtual methods, and 1 607 of them have no direct
caller at all — which is exactly why the two EX_ screens came back empty on
call and flooded on ind_call.
⚠️ The residual risk, named precisely: the 103 targets carrying both
kinds. There a caller count taken without a kind filter would be inflated by
~633. Everywhere else the two populations are disjoint, so a call-based count
is safe and an ind_call-based one is meaningless.
Rule for future work: always filter kind='call'; and when a function has no
call edges, that is a fact about it — it is a virtual method — not a gap to
be filled from ind_call.