Applying the map to turrets, fighters, an attacker and a station (UNIT records
rather than VESSEL) gives 406 field values agreeing with the disc and 0
disagreeing across 11 objects, so one layout serves both schemas.
Two consequences the four-value signature could not give: the map IDENTIFIES an
object -- 0xbd3b6a00 is UN_bf001_TCAF_SchlosBase (14 agree, 0 disagree), not
UN_be005_ADAN_SpaceFortress (12 agree, 2 disagree on Color_R/Color_G) -- and
variants are provably identical, with ArrowHead/_EX4/_EX5 at 48/48, Turret/_EX4
at 51/51 and three DeltaSaber player variants at 49/49.
121 defaulted fields now have runtime values. FiringRange (0 in all 11) and
ShieldRatio (1 in all 6) look like true constants; HQRatio, ThrusterRatio and
AttackCraftPoint vary per unit and are recorded as such.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>