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Syplheed-Reborn/docs
Sylpheed RE agent 6213825a2f re: the GamePart_MainGame vtable names the code region; a stage-index lead
sub_821A6CF0 is reached only by a tail b from a run of adjustor thunks
whose vtable is at 0x820A319C.  Slot 1 is 'addi r3, r0, 17; blr' -- the
factory id -- so RegisterToFactory<17, class silph::GamePart_MainGame>
names the class, and every thunk's lwz r3, 8(r3) makes slots 4-10
GamePart_MainGame::Impl methods (9 = the per-frame Update
sub_821AA1B0).  Several iterations' worth of inference is now a read.

Lead, not adopted: the disc has 28 scripts numbered Stage01-16 and
Stage18-29 -- exactly one gap, Stage17 -- and the gate excludes exactly
one value, 16, which lines up 0-based.  Control comparison: the refuted
GamePart-id reading had 4 missing values (1-of-4, worthless), this is
1-of-1.  Tighter but still coincidence-shaped.  The Stage%02d
construction site would settle it; not found this pass.

Docs only; artefacts byte-identical.
2026-08-27 09:56:34 +00:00
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