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Syplheed-Reborn/docs/re/data/mission-scoring.txt
Claude (auto) 589d09f2b5 re: all 24 settings objects named -- stage\StageParameter_S<NN>.tbl
The queued item (the 29-object resource manifest) turned out to be already
settled by challenge-mission-gate.md and stage-mission-tables.md, so the
iteration moved to the open question those docs make answerable.

Hashing EVERY string that appears in any IDXD object on the disc resolves all
24: StageParameter_S01..S16 (story), S24..S29 (challenge), StageParameter_
Tutorial shared by all six tutorials, and StageParameter_Test.  16+6+1+1 = 24,
which is exactly why the settings family is 24 against 29 stage records.

IsBoss16Enable confirmed independently: that object is StageParameter_S16.
GravityFactor is non-zero in S10 (700), S11 (400), S03 (250), S27 (250); the
three unscored objects are S24, S27, S28; the one without SplinterCell is _Test.

Refuted on the way: TOC order is not stage order (the TOC is hash-sorted and the
Boss16 object is 17th, not 16th), and neither the StageResource template nor a
real 19-field record names the settings table.  The AUTO_SETTINGS filenames are
a different scheme -- none of the 28 hashes to any of these 24.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMRJjbxLqZtsb5Vb7KunPE
2026-08-27 19:05:28 +00:00

211 lines
17 KiB
Plaintext

# Mission scoring / rank thresholds (regenerated by mission_scoring.py)
IDXD objects carrying RankScore_S, per pack: {'GP_MAIN_GAME_D.pak': 24, 'GP_MAIN_GAME_E.pak': 24, 'GP_MAIN_GAME_F.pak': 24, 'GP_MAIN_GAME_I.pak': 24, 'GP_MAIN_GAME_J.pak': 24, 'GP_MAIN_GAME_S.pak': 24}
total across the disc : 144
difficulty records per object : [('Score_Easy', 'Score_Hard', 'Score_Normal')]
distinct field sets : 1
records : 72 (22 fields each)
value census per field (over 72 records):
CraftScore_Adjustment 4 distinct 0.5=21 1.0=21 2.0=21 0.0=9
FFPenalty_Craft_Basis 2 distinct 1.0=63 0.0=9
FFPenalty_Craft_Maximum 3 distinct 10000=42 5000=21 0=9
FFPenalty_Vessel_Basis 2 distinct 1.0=63 0.0=9
FFPenalty_Zessel_Maximum 3 distinct 10000=42 5000=21 0=9
FriendlyVesselDamageBonus 4 distinct 0=33 1000=13 2000=13 500=13
GettingScoreBasis_Maximum 7 distinct 10=48 6=6 7=6 4=3 5=3 8=3 9=3
GettingScoreBasis_Minimum 2 distinct 3=51 2=21
KillBonus_Maximum 4 distinct 0=18 1000=18 2000=18 500=18
LostWingmanPenalty 3 distinct 1000=42 500=21 0=9
MainMissionBonus 8 distinct 0=18 1000=14 2000=14 4000=9 500=5 1500=4 3000=4 6000=4
MainMissionCount 3 distinct 1=33 2=27 3=12
OtherScore_Adjustment 4 distinct 0.5=21 1.0=21 2.0=21 0.0=9
RankScore_A 21 distinct 10350=6 12500=6 4000=6 100001=3 112350=3 14200=3 15400=3 200001=3 21150=3 22350=3 25000=3 25950=3 27150=3 2930
RankScore_B 21 distinct 3000=6 7900=6 9000=6 10800=3 11600=3 150001=3 15100=3 15900=3 18000=3 18300=3 19100=3 20200=3 30800=3 35400=3
RankScore_C 21 distinct 2000=6 5450=6 5500=6 100001=3 10650=3 11000=3 11050=3 11100=3 17400=3 18700=3 20001=3 3333=3 39450=3 4138=3 41
RankScore_D 9 distinct 3000=24 2000=12 4000=12 1000=6 50001=6 10001=3 1667=3 690=3 833=3
RankScore_S 19 distinct 9999=9 10000=6 12800=6 16000=6 11200=3 120001=3 148800=3 17600=3 19200=3 27200=3 28800=3 300001=3 32000=3 3360
TimeBonus_Basis_Maximum 2 distinct 300=63 1200=9
TimeBonus_Basis_Minimum 3 distinct 120=63 480=6 330=3
TimeBonus_Maximun 5 distinct 1000=18 2000=18 500=18 0=9 10000=9
VesselScore_Adjustment 4 distinct 0.5=21 1.0=21 2.0=21 0.0=9
fields that differ between the three difficulty records:
{'CraftScore_Adjustment': 21, 'FFPenalty_Craft_Maximum': 21, 'FFPenalty_Zessel_Maximum': 21, 'KillBonus_Maximum': 18, 'LostWingmanPenalty': 21, 'MainMissionBonus': 18, 'OtherScore_Adjustment': 21, 'TimeBonus_Maximun': 18, 'VesselScore_Adjustment': 21, 'FriendlyVesselDamageBonus': 13}
objects whose Normal record differs from the commonest Normal record:
23 of 24 objects
0xd4c05c15 {'MainMissionBonus': '1000', 'MainMissionCount': '1'}
0xe88492fc {'RankScore_A': '9150', 'RankScore_B': '7100', 'RankScore_C': '5050', 'RankScore_D': '3000', 'RankScore_S': '11200'}
0xe8a78ef2 {'MainMissionBonus': '1000', 'MainMissionCount': '1', 'RankScore_A': '12500', 'RankScore_B': '9000', 'RankScore_C': '5500', 'RankScore_D': '2000', 'RankScore_S': '16000'}
0xe98abbfc {'FriendlyVesselDamageBonus': '1000', 'MainMissionBonus': '3000', 'MainMissionCount': '3', 'RankScore_A': '14200', 'RankScore_B': '10800', 'RankScore_C': '7400', 'RankScore_D': '4000', 'RankScore_S': '17600'}
0xe9adb7f2 {'RankScore_A': '27150', 'RankScore_B': '19100', 'RankScore_C': '11050', 'RankScore_D': '3000', 'RankScore_S': '35200'}
0xea90e4fc {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '7', 'GettingScoreBasis_Minimum': '2', 'MainMissionBonus': '3000', 'MainMissionCount': '3', 'RankScore_A': '15400', 'RankScore_B': '11600', 'RankScore_C': '7800', 'RankScore_D': '4000', 'RankScore_S': '19200'}
0xeab3e0f2 {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '5', 'GettingScoreBasis_Minimum': '2', 'MainMissionBonus': '1000', 'MainMissionCount': '1', 'RankScore_A': '52100', 'RankScore_B': '35400', 'RankScore_C': '18700', 'RankScore_D': '2000', 'RankScore_S': '68800'}
0xeb970dfc {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '4', 'GettingScoreBasis_Minimum': '2', 'RankScore_A': '10350', 'RankScore_B': '7900', 'RankScore_C': '5450', 'RankScore_D': '3000', 'RankScore_S': '12800'}
0xebba09f2 {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '6', 'GettingScoreBasis_Minimum': '2', 'MainMissionBonus': '1000', 'MainMissionCount': '1', 'RankScore_A': '12500', 'RankScore_B': '9000', 'RankScore_C': '5500', 'RankScore_D': '2000', 'RankScore_S': '16000'}
0xec9d36fc {'RankScore_A': '10350', 'RankScore_B': '7900', 'RankScore_C': '5450', 'RankScore_D': '3000', 'RankScore_S': '12800'}
0xecc032f2 {'RankScore_A': '22350', 'RankScore_B': '15900', 'RankScore_C': '9450', 'RankScore_D': '3000', 'RankScore_S': '28800'}
0xeda35ffc {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '8', 'GettingScoreBasis_Minimum': '2', 'MainMissionBonus': '3000', 'MainMissionCount': '3', 'RankScore_A': '25000', 'RankScore_B': '18000', 'RankScore_C': '11000', 'RankScore_D': '4000', 'RankScore_S': '32000'}
0xedc65bf2 {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '9', 'RankScore_A': '112350', 'RankScore_B': '75900', 'RankScore_C': '39450', 'RankScore_D': '3000', 'RankScore_S': '148800'}
0xede957e8 {'CraftScore_Adjustment': '0.0', 'FFPenalty_Craft_Basis': '0.0', 'FFPenalty_Craft_Maximum': '0', 'FFPenalty_Vessel_Basis': '0.0', 'FFPenalty_Zessel_Maximum': '0', 'KillBonus_Maximum': '0', 'LostWingmanPenalty': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'OtherScore_Adjustment': '0.0', 'RankScore_A': '8333', 'RankScore_B': '5833', 'RankScore_C': '3333', 'RankScore_D': '833', 'RankScore_S': '9999', 'TimeBonus_Basis_Maximum': '1200', 'TimeBonus_Basis_Minimum': '480', 'TimeBonus_Maximun': '10000', 'VesselScore_Adjustment': '0.0'}
0xeea988fc {'FriendlyVesselDamageBonus': '1000', 'RankScore_A': '25950', 'RankScore_B': '18300', 'RankScore_C': '10650', 'RankScore_D': '3000', 'RankScore_S': '33600'}
0xeecc84f2 {'MainMissionBonus': '1000', 'MainMissionCount': '1', 'RankScore_A': '29300', 'RankScore_B': '20200', 'RankScore_C': '11100', 'RankScore_D': '2000', 'RankScore_S': '38400'}
0xeeef80e8 {'FriendlyVesselDamageBonus': '1000', 'KillBonus_Maximum': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'RankScore_A': '200001', 'RankScore_B': '150001', 'RankScore_C': '100001', 'RankScore_D': '50001', 'RankScore_S': '300001', 'TimeBonus_Maximun': '0'}
0xefafb1fc {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '7', 'GettingScoreBasis_Minimum': '2', 'RankScore_A': '21150', 'RankScore_B': '15100', 'RankScore_C': '9050', 'RankScore_D': '3000', 'RankScore_S': '27200'}
0xeff5a9e8 {'FriendlyVesselDamageBonus': '1000', 'KillBonus_Maximum': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'RankScore_A': '60001', 'RankScore_B': '40001', 'RankScore_C': '20001', 'RankScore_D': '10001', 'RankScore_S': '80001', 'TimeBonus_Maximun': '0'}
0xf0b5dafc {'FriendlyVesselDamageBonus': '1000', 'GettingScoreBasis_Maximum': '6', 'GettingScoreBasis_Minimum': '2', 'MainMissionBonus': '3000', 'MainMissionCount': '3', 'RankScore_A': '44200', 'RankScore_B': '30800', 'RankScore_C': '17400', 'RankScore_D': '4000', 'RankScore_S': '57600'}
0xf0fbd2e8 {'CraftScore_Adjustment': '0.0', 'FFPenalty_Craft_Basis': '0.0', 'FFPenalty_Craft_Maximum': '0', 'FFPenalty_Vessel_Basis': '0.0', 'FFPenalty_Zessel_Maximum': '0', 'KillBonus_Maximum': '0', 'LostWingmanPenalty': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'OtherScore_Adjustment': '0.0', 'RankScore_A': '8750', 'RankScore_B': '6667', 'RankScore_C': '4167', 'RankScore_D': '1667', 'RankScore_S': '9999', 'TimeBonus_Basis_Maximum': '1200', 'TimeBonus_Basis_Minimum': '480', 'TimeBonus_Maximun': '10000', 'VesselScore_Adjustment': '0.0'}
0xf1020211 {'CraftScore_Adjustment': '0.0', 'FFPenalty_Craft_Basis': '0.0', 'FFPenalty_Craft_Maximum': '0', 'FFPenalty_Vessel_Basis': '0.0', 'FFPenalty_Zessel_Maximum': '0', 'KillBonus_Maximum': '0', 'LostWingmanPenalty': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'OtherScore_Adjustment': '0.0', 'RankScore_A': '8276', 'RankScore_B': '6897', 'RankScore_C': '4138', 'RankScore_D': '690', 'RankScore_S': '9999', 'TimeBonus_Basis_Maximum': '1200', 'TimeBonus_Basis_Minimum': '330', 'TimeBonus_Maximun': '10000', 'VesselScore_Adjustment': '0.0'}
0xf2082b11 {'FriendlyVesselDamageBonus': '1000', 'KillBonus_Maximum': '0', 'MainMissionBonus': '0', 'MainMissionCount': '1', 'RankScore_A': '100001', 'RankScore_B': '80001', 'RankScore_C': '65001', 'RankScore_D': '50001', 'RankScore_S': '120001', 'TimeBonus_Maximun': '0'}
settings objects named from harvested disc strings: 24/24
0xe88492fc stage\StageParameter_S01.tbl
0xe98abbfc stage\StageParameter_S02.tbl
0xea90e4fc stage\StageParameter_S03.tbl
0xeb970dfc stage\StageParameter_S04.tbl
0xec9d36fc stage\StageParameter_S05.tbl
0xeda35ffc stage\StageParameter_S06.tbl
0xeea988fc stage\StageParameter_S07.tbl
0xefafb1fc stage\StageParameter_S08.tbl
0xf0b5dafc stage\StageParameter_S09.tbl
0xe8a78ef2 stage\StageParameter_S10.tbl
0xe9adb7f2 stage\StageParameter_S11.tbl
0xeab3e0f2 stage\StageParameter_S12.tbl
0xebba09f2 stage\StageParameter_S13.tbl
0xecc032f2 stage\StageParameter_S14.tbl
0xedc65bf2 stage\StageParameter_S15.tbl
0xeecc84f2 stage\StageParameter_S16.tbl
0xede957e8 stage\StageParameter_S24.tbl
0xeeef80e8 stage\StageParameter_S25.tbl
0xeff5a9e8 stage\StageParameter_S26.tbl
0xf0fbd2e8 stage\StageParameter_S27.tbl
0xf1020211 stage\StageParameter_S28.tbl
0xf2082b11 stage\StageParameter_S29.tbl
0xd4c05c15 stage\StageParameter_Test.tbl
0x88720837 stage\StageParameter_Tutorial.tbl
the rest of the settings object (24 objects):
record-name sets: 2
x23 ['Camera', 'Difficulty_Easy', 'Difficulty_Hard', 'Difficulty_Normal', 'Phase_1', 'Phase_2', 'Phase_3', 'Player', 'Score_Easy', 'Score_Hard', 'Score_Normal', 'SplinterCell']
x1 ['Camera', 'Difficulty_Easy', 'Difficulty_Hard', 'Difficulty_Normal', 'Phase_1', 'Phase_2', 'Phase_3', 'Player', 'Score_Easy', 'Score_Hard', 'Score_Normal']
Camera — present in 24/24 objects, 14 fields
CameraFar 2 distinct 3000000.0=23 500000.0=1
CameraNear 1 distinct 1.0=24
FarCameraFOV 1 distinct 0.92=24
FarCameraPosX 1 distinct 0.0=24
FarCameraPosY 1 distinct 15.0=24
FarCameraPosZ 1 distinct 80.0=24
NearCameraFOV 1 distinct 0.92=24
NearCameraPosX 1 distinct 0.0=24
NearCameraPosY 1 distinct 10.0=24
NearCameraPosZ 1 distinct 40.0=24
NoseCameraFOV 1 distinct 0.92=24
NoseCameraPosX 1 distinct 0.0=24
NoseCameraPosY 1 distinct 4.5=24
NoseCameraPosZ 1 distinct 7.0=24
Player — present in 24/24 objects, 9 fields
AirDragFactor 1 distinct 1.0=24
BulletLimit 1 distinct 512=24
GravityFactor 4 distinct 0.0=20 250.0=2 700.0=1 400.0=1
HomingLimit 1 distinct 256=24
IsBoss16Enable 1 distinct Yes=1
LaserLimit 1 distinct 32=24
PitchAdjustment 1 distinct 0.30=24
RollAdjustment 1 distinct 0.30=24
YawAdjustment 1 distinct 0.30=24
SplinterCell — present in 23/24 objects, 1 fields
Count 1 distinct 5=23
Difficulty_Easy — present in 24/24 objects, 8 fields
AntiPlayerMissileGuidanceAdjustment 2 distinct 0.5=23 1.0=1
CollisionDamageRatio 2 distinct 0.8=23 0.0=1
DamageAdjustment 3 distinct 2.0=22 1.5=1 1.0=1
FriendlyFireAdjustment 2 distinct 0.0=23 1.0=1
PlayerDamageAdjustment 3 distinct 0.5=22 0.75=1 1.0=1
PlayerMissileGuidanceAdjustment 2 distinct 2.0=23 1.0=1
PlayerShieldDamageAdjustment 2 distinct 0.5=23 1.0=1
ShieldDamageAdjustment 2 distinct 2.0=23 1.0=1
Difficulty_Normal — present in 24/24 objects, 8 fields
AntiPlayerMissileGuidanceAdjustment 1 distinct 1.0=24
CollisionDamageRatio 2 distinct 0.8=23 0.0=1
DamageAdjustment 1 distinct 1.0=24
FriendlyFireAdjustment 2 distinct 0.5=23 1.0=1
PlayerDamageAdjustment 1 distinct 1.0=24
PlayerMissileGuidanceAdjustment 1 distinct 1.0=24
PlayerShieldDamageAdjustment 1 distinct 1.0=24
ShieldDamageAdjustment 1 distinct 1.0=24
Difficulty_Hard — present in 24/24 objects, 8 fields
AntiPlayerMissileGuidanceAdjustment 2 distinct 1.25=23 1.0=1
CollisionDamageRatio 2 distinct 0.8=23 0.0=1
DamageAdjustment 1 distinct 1.0=24
FriendlyFireAdjustment 1 distinct 1.0=24
PlayerDamageAdjustment 1 distinct 1.0=24
PlayerMissileGuidanceAdjustment 2 distinct 0.75=23 1.0=1
PlayerShieldDamageAdjustment 1 distinct 1.0=24
ShieldDamageAdjustment 2 distinct 0.5=23 1.0=1
the Phase_1/2/3 block (72 records over 24 objects):
distinct field names : 94
present in EVERY record : 31
BGOperateFrameCount BGOperateFrameName_0 BGOperateScale_0 BloomScale BrightPassOffset BrightPassThreshold Brightness Contrast ExposureKeyValue FirstAdaptedLuminance FogLinear FogMaxAmount FogMaxDistance FogMinAmount FogMinDistance GlareType Hue LuminanceMax LuminanceMin Saturation ScreenColorB ScreenColorG ScreenColorR SpaceSize StarScale SupplyMovie1ID SupplyMovie2ID SupplyRange SupplySquadron1 SupplySquadron2 UnderCommandSquadron
field-count histogram : {31: 3, 58: 28, 59: 24, 61: 1, 62: 1, 77: 6, 78: 6, 90: 3}
BGOperateFrameCount == slots: 36/72 (REFUTED)
BGOperateFrameCount <= slots: 72/72
slot histogram {1: 3, 4: 67, 5: 2} ; Count histogram {1: 9, 2: 14, 3: 16, 4: 31, 5: 2}
fields that DIFFER between phases (of 24 objects):
BGOperateFrameName_0 6
SupplySquadron1 5
BGOperateFrameCount 3
BGOperateFrameName_2 3
BrightPassOffset 3
BrightPassThreshold 3
Brightness 3
ColorLayerA 3
FirstAdaptedLuminance 3
UnderCommandSquadron 3
BGOperateScale_2 2
BloomScale 2
ColorLayerG 2
ColorLayerR 2
Contrast 2
GlareType 2
LuminanceMax 2
StarScale 2
SupplyMovie1ID 2
BGRotateScale_2 1
FogMaxAmount 1
SpaceSize 1
SupplyMovie2ID 1
fields that NEVER differ between phases: 68
AfterimageScale BGAnimation_0 BGAnimation_3 BGOperateFrameName_1 BGOperateFrameName_3 BGOperateScale_0 BGOperateScale_1 BGOperateScale_3 BGRotateScale_0 BGRotateScale_1 BGRotateScale_3 CCDLuminance ColorLayerB ContrailFirstCullingOff DOF_Enable DOF_FarAmount DOF_FarClip DOF_FarFocal DOF_NearAmount DOF_NearClip DOF_NearFocal ExposureKeyValue ExposureKey_BeginTime ExposureKey_BeginValue ExposureKey_EndTime ExposureKey_EndValue FinalPassBB FinalPassBG FinalPassBR FinalPassDB FinalPassDG FinalPassDR FinalPassDesaturation FinalPassToneRatio FinalPassType FinalPassVinetting FinalPassVinettingSharpness FogLinear FogMaxDistance FogMinAmount FogMinDistance Hue LuminanceMin Nebura_Count Nebura_EmitterRadius Nebura_EmitterRadiusJitter Nebura_MiddleAmount Nebura_MiddleFar Nebura_MiddleNear Nebura_NearAmount Nebura_NearClip Nebura_ResourceName Nebura_Size Nebura_SpeedLimit Nebura_SpeedScale Saturation ScreenColorB ScreenColorG ScreenColorR SupplyRange SupplySquadron2 UnsharpMask_B UnsharpMask_Far UnsharpMask_G UnsharpMask_Luminance UnsharpMask_Near UnsharpMask_Offset UnsharpMask_R
the commonest Normal record:
CraftScore_Adjustment 1.0
FFPenalty_Craft_Basis 1.0
FFPenalty_Craft_Maximum 10000
FFPenalty_Vessel_Basis 1.0
FFPenalty_Zessel_Maximum 10000
FriendlyVesselDamageBonus 0
GettingScoreBasis_Maximum 10
GettingScoreBasis_Minimum 3
KillBonus_Maximum 1000
LostWingmanPenalty 1000
MainMissionBonus 2000
MainMissionCount 2
OtherScore_Adjustment 1.0
RankScore_A 4000
RankScore_B 3000
RankScore_C 2000
RankScore_D 1000
RankScore_S 10000
TimeBonus_Basis_Maximum 300
TimeBonus_Basis_Minimum 120
TimeBonus_Maximun 1000
VesselScore_Adjustment 1.0