Add an in-explorer video player for the dat/movie/*.wmv cutscenes. Decode via the ffmpeg/ffprobe CLI (no libav linking): video streams from an `ffmpeg -f rawvideo -pix_fmt rgba` pipe read into fixed w*h*4 frame chunks over a bounded channel (paused/behind => ffmpeg back-pressures on its pipe); one reused Image is overwritten in place each tick. Audio is best-effort: the track is pre-decoded to a temp stereo WAV and played through a rodio Sink (volume / play / pause / seek-via-skip_duration for free). Native-only under cfg(not(wasm32)); VideoPreview registers unconditionally so the UI compiles for wasm. Mirrors the .pak load pipeline (FileSelected -> bg thread -> IsoLoaderMsg::VideoLoaded -> apply_loaded_video -> advance_video_playback), with a single free_video teardown wired into every other viewer's reset. Controls: - play/pause button, click-on-frame toggle, Space / arrow (+-10s) shortcuts - seekable timeline with mm:ss labels; volume slider (greyed when no audio) - live scrubbing: a coalescing one-shot `ffmpeg -ss -frames:v 1` grabber always jumps to the knob's latest position, so dragging shows the frame under the knob in real time; that grabbed frame also bridges the gap after a commit-seek so there's no black flash while the streaming decoder catches up. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
55 lines
1.4 KiB
TOML
55 lines
1.4 KiB
TOML
[package]
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name = "sylpheed-viewer"
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description = "Bevy-based asset viewer for Project Sylpheed: Arc of Deception"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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authors.workspace = true
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# Native binary entry point
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[[bin]]
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name = "sylpheed-viewer"
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path = "src/main.rs"
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# Library crate — also serves as the WASM entry point
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[lib]
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name = "sylpheed_viewer"
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path = "src/lib.rs"
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# cdylib is required for wasm-bindgen to produce a .wasm file
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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sylpheed-formats = { workspace = true }
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bevy = { workspace = true, features = [
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"bevy_asset",
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"bevy_color",
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"bevy_core_pipeline",
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"bevy_pbr",
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"bevy_render",
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"bevy_window",
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"bevy_winit",
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"multi_threaded",
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"png",
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# Required for TonyMcMapFace tonemapping (default Camera3d tonemapper)
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"tonemapping_luts",
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# Linux display backends
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"x11",
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"wayland",
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] }
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bevy_egui = { workspace = true }
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futures = { workspace = true }
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thiserror = { workspace = true }
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tracing = { workspace = true }
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[features]
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# Enable Bevy dynamic linking for faster incremental recompiles in dev
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dev = ["bevy/dynamic_linking"]
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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tracing-subscriber = { workspace = true }
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rfd = { workspace = true }
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# Audio for the WMV video player (pulls cpal → alsa on Linux).
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rodio = { workspace = true }
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