Shell_TCAF_DeltaSaber_*_P: Velocity 8000, LifeTime 0.5 s, MaximumRange 4000 (self-consistent: 8000 x 0.5 = 4000), all confirmed. Two things were wrong: lead computed flight time as d / OUR speed (400-2000 u/s, so every shot was led 4-16x too far), and FIRE_RANGE was 5000 — past where the shells expire. Both fixed. But the HUD's own kill counters read 0000/0000 at the end of EVERY run including the nearest-fighter baseline, so the pilot kills nothing in any configuration and 'fraction of frames firing' was never measuring lethality. No improvement is claimed. One clean negative result kept: gating on the target's angular half-size alone (2.7 deg at 2584 units) is far tighter than the steering loop can hold the nose — firing collapsed to 1 frame in 2639. Angular size is a floor on the firing cone, never a cap. Next: the HUD carries a live ammo count, so holding fire and watching it settles 'we never shoot' vs 'we shoot and miss' in a single run.
185 KiB
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185 KiB
328x596px