With the sliver stopped at both ends (290cbe3producer,30e53f5consumer) a full guarded run reached Stage 02 and asserted it: "guard: menu confirmed (1279x675)" then "OK: UN_f101_TCAF_Acropolis is in the 14 definitions", exit 0. Read the menu the guard confirmed rather than continuing to assume it: NEW GAME / LOAD GAME / TUTORIAL / OPTIONS / EXTRAS with the cursor on NEW GAME. So dpad-down x1 = LOAD GAME is correct and dpad-down x2 = TUTORIAL, one press further -- exactly consistent with the observed mis-selection when the guard was being fed a sliver. Capture committed as captures/main-menu-items.png. Stated plainly: n=1 for "reproducible", and why the game window leaves the window tree during a load was guarded against, not investigated.
645 KiB
1279x675px
645 KiB
1279x675px