/**
 ******************************************************************************
 * Xenia : Xbox 360 Emulator Research Project                                 *
 ******************************************************************************
 * Copyright 2013 Ben Vanik. All rights reserved.                             *
 * Released under the BSD license - see LICENSE in the root for more details. *
 ******************************************************************************
 */

#include "xenia/gpu/gpu_flags.h"

DEFINE_string(gpu, "any", "Graphics system. Use: [any, gl4]");

DEFINE_string(trace_gpu_prefix, "scratch/gpu/gpu_trace_",
              "Prefix path for GPU trace files.");
DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.");

DEFINE_string(dump_shaders, "",
              "Path to write GPU shaders to as they are compiled.");

DEFINE_bool(vsync, true, "Enable VSYNC.");
