Fix #include format.

This commit is contained in:
Ben Vanik
2015-01-31 22:49:47 -08:00
parent f4f401e927
commit 00e4a4fe1b
373 changed files with 1171 additions and 1171 deletions

View File

@@ -7,21 +7,21 @@
******************************************************************************
*/
#include <xenia/apu/apu.h>
#include <xenia/apu/apu-private.h>
#include "xenia/apu/apu.h"
#include "xenia/apu/apu-private.h"
using namespace xe;
using namespace xe::apu;
DEFINE_string(apu, "any", "Audio system. Use: [any, nop, xaudio2]");
#include <xenia/apu/nop/nop_apu.h>
#include "xenia/apu/nop/nop_apu.h"
std::unique_ptr<AudioSystem> xe::apu::CreateNop(Emulator* emulator) {
return xe::apu::nop::Create(emulator);
}
#if XE_PLATFORM_WIN32
#include <xenia/apu/xaudio2/xaudio2_apu.h>
#include "xenia/apu/xaudio2/xaudio2_apu.h"
std::unique_ptr<AudioSystem> xe::apu::CreateXAudio2(Emulator* emulator) {
return xe::apu::xaudio2::Create(emulator);
}