Moved the XMA decoder out of AudioSystem and into its own world (plus minor code cleanup in the process).
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114
src/xenia/apu/xma_decoder.h
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114
src/xenia/apu/xma_decoder.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_APU_XMA_DECODER_H_
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#define XENIA_APU_XMA_DECODER_H_
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#include <atomic>
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#include <mutex>
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#include <queue>
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#include "xenia/emulator.h"
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#include "xenia/xbox.h"
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#include "xenia/apu/xma_context.h"
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namespace xe {
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namespace kernel {
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class XHostThread;
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} // namespace kernel
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} // namespace xe
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namespace xe {
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namespace apu {
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struct XMA_CONTEXT_DATA;
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class XmaDecoder {
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public:
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XmaDecoder(Emulator* emulator);
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virtual ~XmaDecoder();
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Emulator* emulator() const { return emulator_; }
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Memory* memory() const { return memory_; }
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cpu::Processor* processor() const { return processor_; }
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virtual X_STATUS Setup();
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virtual void Shutdown();
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uint32_t context_array_ptr() const {
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return registers_.context_array_ptr;
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}
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uint32_t AllocateContext();
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void ReleaseContext(uint32_t guest_ptr);
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bool BlockOnContext(uint32_t guest_ptr, bool poll);
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virtual uint64_t ReadRegister(uint32_t addr);
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virtual void WriteRegister(uint32_t addr, uint64_t value);
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protected:
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virtual void Initialize();
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private:
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void WorkerThreadMain();
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void ProcessContext(XmaContext& context, XMA_CONTEXT_DATA& data);
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int PreparePacket(XmaContext& context, XMA_CONTEXT_DATA& data);
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static uint64_t MMIOReadRegisterThunk(void* ppc_context, XmaDecoder* as,
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uint32_t addr) {
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return as->ReadRegister(addr);
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}
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static void MMIOWriteRegisterThunk(void* ppc_context, XmaDecoder* as,
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uint32_t addr, uint64_t value) {
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as->WriteRegister(addr, value);
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}
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protected:
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Emulator* emulator_;
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Memory* memory_;
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cpu::Processor* processor_;
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std::atomic<bool> worker_running_;
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kernel::object_ref<kernel::XHostThread> worker_thread_;
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xe::threading::Fence worker_fence_;
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xe::mutex lock_;
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// Stored little endian, accessed through 0x7FEA....
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union {
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struct {
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union {
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struct {
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uint8_t ignored0[0x1800];
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// 1800h; points to guest-space physical block of 320 contexts.
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uint32_t context_array_ptr;
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};
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struct {
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uint8_t ignored1[0x1818];
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// 1818h; current context ID.
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uint32_t current_context;
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// 181Ch; next context ID to process.
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uint32_t next_context;
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};
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};
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} registers_;
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uint32_t register_file_[0xFFFF / 4];
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};
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static const uint32_t kContextCount = 320;
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XmaContext context_array_[kContextCount];
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std::vector<uint32_t> xma_context_free_list_;
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std::vector<uint32_t> xma_context_used_list_; // XMA contexts in use
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};
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} // namespace apu
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} // namespace xe
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#endif // XENIA_APU_XMA_DECODER_H_
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