PM4_LOAD_ALU_CONSTANT
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@@ -56,6 +56,7 @@ enum Type3Opcode {
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PM4_VIZ_QUERY = 0x23, // begin/end initiator for viz query extent processing
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PM4_SET_STATE = 0x25, // fetch state sub-blocks and initiate shader code DMAs
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PM4_SET_CONSTANT = 0x2d, // load constant into chip and to memory
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PM4_LOAD_ALU_CONSTANT = 0x2f, // load constants from memory
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PM4_IM_LOAD = 0x27, // load sequencer instruction memory (pointer-based)
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PM4_IM_LOAD_IMMEDIATE = 0x2b, // load sequencer instruction memory (code embedded in packet)
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PM4_LOAD_CONSTANT_CONTEXT = 0x2e, // load constants from a location in memory
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