PM4_LOAD_ALU_CONSTANT

This commit is contained in:
Ben Vanik
2013-10-27 16:18:54 -07:00
parent 7d6dda356c
commit 0355047838
2 changed files with 26 additions and 2 deletions

View File

@@ -56,6 +56,7 @@ enum Type3Opcode {
PM4_VIZ_QUERY = 0x23, // begin/end initiator for viz query extent processing
PM4_SET_STATE = 0x25, // fetch state sub-blocks and initiate shader code DMAs
PM4_SET_CONSTANT = 0x2d, // load constant into chip and to memory
PM4_LOAD_ALU_CONSTANT = 0x2f, // load constants from memory
PM4_IM_LOAD = 0x27, // load sequencer instruction memory (pointer-based)
PM4_IM_LOAD_IMMEDIATE = 0x2b, // load sequencer instruction memory (code embedded in packet)
PM4_LOAD_CONSTANT_CONTEXT = 0x2e, // load constants from a location in memory