[CPU] Bring back saturation in D3DCOLOR vpkd3d128
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@@ -626,6 +626,7 @@ static const vec128_t xmm_consts[] = {
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vec128i(0x01000302u, 0x05040706u, 0x09080B0Au, 0x0D0C0F0Eu),
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/* XMMPermuteControl15 */ vec128b(15),
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/* XMMPermuteByteMask */ vec128b(0x1F),
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/* XMMPackD3DCOLORSat */ vec128i(0x404000FFu),
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/* XMMPackD3DCOLOR */
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vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x0C000408u),
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/* XMMUnpackD3DCOLOR */
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