Renaming xe::fs to xe::filesystem and xe::kernel::fs to xe::vfs.

Progress on #294.
This commit is contained in:
Ben Vanik
2015-06-27 13:31:21 -07:00
parent bc75b0ab87
commit 0716cf84c0
45 changed files with 374 additions and 428 deletions

View File

@@ -0,0 +1,78 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_FILESYSTEM_H_
#define XENIA_BASE_FILESYSTEM_H_
#include <iterator>
#include <string>
#include <vector>
#include "xenia/base/string.h"
namespace xe {
namespace filesystem {
bool PathExists(const std::wstring& path);
bool CreateFolder(const std::wstring& path);
bool DeleteFolder(const std::wstring& path);
struct FileInfo {
enum class Type {
kFile,
kDirectory,
};
Type type;
std::wstring name;
size_t total_size;
};
std::vector<FileInfo> ListFiles(const std::wstring& path);
std::string CanonicalizePath(const std::string& original_path);
class WildcardFlags {
public:
bool FromStart : 1, ToEnd : 1;
WildcardFlags();
WildcardFlags(bool start, bool end);
static WildcardFlags FIRST;
static WildcardFlags LAST;
};
class WildcardRule {
public:
WildcardRule(const std::string& str_match, const WildcardFlags& flags);
bool Check(const std::string& str_lower,
std::string::size_type& offset) const;
private:
std::string match;
WildcardFlags rules;
};
class WildcardEngine {
public:
void SetRule(const std::string& pattern);
// Always ignoring case
bool Match(const std::string& str) const;
private:
std::vector<WildcardRule> rules;
void PreparePattern(const std::string& pattern);
};
} // namespace filesystem
} // namespace xe
#endif // XENIA_BASE_FILESYSTEM_H_