Renaming xe::fs to xe::filesystem and xe::kernel::fs to xe::vfs.

Progress on #294.
This commit is contained in:
Ben Vanik
2015-06-27 13:31:21 -07:00
parent bc75b0ab87
commit 0716cf84c0
45 changed files with 374 additions and 428 deletions

View File

@@ -0,0 +1,45 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_VFS_DEVICES_HOST_PATH_ENTRY_H_
#define XENIA_VFS_DEVICES_HOST_PATH_ENTRY_H_
#include "xenia/vfs/entry.h"
namespace xe {
namespace vfs {
class HostPathEntry : public Entry {
public:
HostPathEntry(Device* device, const char* path,
const std::wstring& local_path);
~HostPathEntry() override;
const std::wstring& local_path() { return local_path_; }
X_STATUS QueryInfo(X_FILE_NETWORK_OPEN_INFORMATION* out_info) override;
X_STATUS QueryDirectory(X_FILE_DIRECTORY_INFORMATION* out_info, size_t length,
const char* file_name, bool restart) override;
bool can_map() override { return true; }
std::unique_ptr<MemoryMapping> CreateMemoryMapping(
Mode map_mode, const size_t offset, const size_t length) override;
X_STATUS Open(KernelState* kernel_state, Mode mode, bool async,
XFile** out_file) override;
private:
std::wstring local_path_;
HANDLE find_file_;
};
} // namespace vfs
} // namespace xe
#endif // XENIA_VFS_DEVICES_HOST_PATH_ENTRY_H_