Renaming xe::fs to xe::filesystem and xe::kernel::fs to xe::vfs.

Progress on #294.
This commit is contained in:
Ben Vanik
2015-06-27 13:31:21 -07:00
parent bc75b0ab87
commit 0716cf84c0
45 changed files with 374 additions and 428 deletions

View File

@@ -0,0 +1,51 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_VFS_DEVICES_STFS_CONTAINER_ENTRY_H_
#define XENIA_VFS_DEVICES_STFS_CONTAINER_ENTRY_H_
#include <vector>
#include <iterator>
#include "xenia/base/filesystem.h"
#include "xenia/base/mapped_memory.h"
#include "xenia/vfs/entry.h"
#include "xenia/vfs/stfs.h"
namespace xe {
namespace vfs {
class STFSContainerEntry : public Entry {
public:
STFSContainerEntry(Device* device, const char* path, MappedMemory* mmap,
STFSEntry* stfs_entry);
~STFSContainerEntry() override;
MappedMemory* mmap() const { return mmap_; }
STFSEntry* stfs_entry() const { return stfs_entry_; }
X_STATUS QueryInfo(X_FILE_NETWORK_OPEN_INFORMATION* out_info) override;
X_STATUS QueryDirectory(X_FILE_DIRECTORY_INFORMATION* out_info, size_t length,
const char* file_name, bool restart) override;
X_STATUS Open(KernelState* kernel_state, Mode desired_access, bool async,
XFile** out_file) override;
private:
MappedMemory* mmap_;
STFSEntry* stfs_entry_;
xe::filesystem::WildcardEngine find_engine_;
STFSEntry::child_it_t it_;
};
} // namespace vfs
} // namespace xe
#endif // XENIA_VFS_DEVICES_STFS_CONTAINER_ENTRY_H_