Add the currently active graphics system to the window title.

This commit is contained in:
gibbed
2017-08-09 00:40:44 -05:00
parent 8b5eb1cd38
commit 082c767fba
5 changed files with 14 additions and 0 deletions

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@@ -34,6 +34,8 @@ class GraphicsSystem {
public:
virtual ~GraphicsSystem();
virtual std::wstring name() const = 0;
Memory* memory() const { return memory_; }
cpu::Processor* processor() const { return processor_; }
kernel::KernelState* kernel_state() const { return kernel_state_; }