Add the currently active graphics system to the window title.

This commit is contained in:
gibbed
2017-08-09 00:40:44 -05:00
parent 8b5eb1cd38
commit 082c767fba
5 changed files with 14 additions and 0 deletions

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@@ -24,6 +24,8 @@ class NullGraphicsSystem : public GraphicsSystem {
NullGraphicsSystem();
~NullGraphicsSystem() override;
std::wstring name() const override { return L"null"; }
X_STATUS Setup(cpu::Processor* processor, kernel::KernelState* kernel_state,
ui::Window* target_window) override;
void Shutdown() override;