[GPU] Explicitly cast bit field values in std::min/max

According to the integral promotion rules https://eel.is/c++draft/conv.prom#5.sentence-1 bit fields can be promoted to `int` if it's wide enough to store their value, and then otherwise, to `unsigned int`. Hopefully fixes Clang building (the `width_div_8` case).
This commit is contained in:
Triang3l
2022-06-26 16:54:11 +03:00
parent e0b890fe5c
commit 086a070fa9
5 changed files with 33 additions and 27 deletions

View File

@@ -112,7 +112,8 @@ uint32_t DrawExtentEstimator::EstimateVertexMaxY(const Shader& vertex_shader) {
xenos::IndexFormat index_format = vgt_draw_initiator.index_size;
uint32_t index_buffer_base = regs[XE_GPU_REG_VGT_DMA_BASE].u32;
uint32_t index_buffer_read_count =
std::min(vgt_draw_initiator.num_indices, vgt_dma_size.num_words);
std::min(uint32_t(vgt_draw_initiator.num_indices),
uint32_t(vgt_dma_size.num_words));
if (vgt_draw_initiator.index_size == xenos::IndexFormat::kInt16) {
// Handle the index endianness to same way as the PrimitiveProcessor.
if (index_endian == xenos::Endian::k8in32) {
@@ -281,7 +282,8 @@ uint32_t DrawExtentEstimator::EstimateMaxY(bool try_to_estimate_vertex_max_y,
scissor_bottom += window_y_offset;
}
auto pa_sc_screen_scissor_br = regs.Get<reg::PA_SC_SCREEN_SCISSOR_BR>();
scissor_bottom = std::min(scissor_bottom, pa_sc_screen_scissor_br.br_y);
scissor_bottom =
std::min(scissor_bottom, int32_t(pa_sc_screen_scissor_br.br_y));
uint32_t max_y = uint32_t(std::max(scissor_bottom, int32_t(0)));
if (regs.Get<reg::PA_CL_CLIP_CNTL>().clip_disable) {
@@ -302,7 +304,8 @@ uint32_t DrawExtentEstimator::EstimateMaxY(bool try_to_estimate_vertex_max_y,
if (scissor_window_offset) {
scissor_right += pa_sc_window_offset.window_x_offset;
}
scissor_right = std::min(scissor_right, pa_sc_screen_scissor_br.br_x);
scissor_right =
std::min(scissor_right, int32_t(pa_sc_screen_scissor_br.br_x));
if (scissor_right >= xenos::kTexture2DCubeMaxWidthHeight) {
estimate_vertex_max_y = true;
}