Alternative mutex

This commit is contained in:
chss95cs@gmail.com
2022-08-14 08:59:11 -07:00
parent 6bc3191b97
commit 08f7a28920
13 changed files with 152 additions and 54 deletions

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@@ -8,11 +8,76 @@
*/
#include "xenia/base/mutex.h"
#if XE_PLATFORM_WIN32 == 1
#include "xenia/base/platform_win.h"
#endif
namespace xe {
#if XE_PLATFORM_WIN32 == 1 &&XE_ENABLE_FAST_WIN32_MUTEX == 1
//default spincount for entercriticalsection is insane on windows, 0x20007D0i64 (33556432 times!!)
//when a lock is highly contended performance degrades sharply on some processors
#define XE_CRIT_SPINCOUNT 128
/*
chrispy: todo, if a thread exits before releasing the global mutex we need to
check this and release the mutex one way to do this is by using FlsAlloc and
PFLS_CALLBACK_FUNCTION, which gets called with the fiber local data when a
thread exits
*/
thread_local unsigned global_mutex_depth = 0;
static CRITICAL_SECTION* global_critical_section(xe_global_mutex* mutex) {
return reinterpret_cast<CRITICAL_SECTION*>(mutex);
}
xe_global_mutex::xe_global_mutex() {
InitializeCriticalSectionAndSpinCount(global_critical_section(this),
XE_CRIT_SPINCOUNT);
}
xe_global_mutex ::~xe_global_mutex() {
DeleteCriticalSection(global_critical_section(this));
}
void xe_global_mutex::lock() {
if (global_mutex_depth) {
} else {
EnterCriticalSection(global_critical_section(this));
}
global_mutex_depth++;
}
void xe_global_mutex::unlock() {
if (--global_mutex_depth == 0) {
LeaveCriticalSection(global_critical_section(this));
}
}
bool xe_global_mutex::try_lock() {
if (global_mutex_depth) {
++global_mutex_depth;
return true;
} else {
BOOL success = TryEnterCriticalSection(global_critical_section(this));
if (success) {
++global_mutex_depth;
}
return success;
}
}
CRITICAL_SECTION* fast_crit(xe_fast_mutex* mutex) {
return reinterpret_cast<CRITICAL_SECTION*>(mutex);
}
xe_fast_mutex::xe_fast_mutex() {
InitializeCriticalSectionAndSpinCount(fast_crit(this), XE_CRIT_SPINCOUNT);
}
xe_fast_mutex::~xe_fast_mutex() { DeleteCriticalSection(fast_crit(this)); }
void xe_fast_mutex::lock() { EnterCriticalSection(fast_crit(this)); }
void xe_fast_mutex::unlock() { LeaveCriticalSection(fast_crit(this)); }
bool xe_fast_mutex::try_lock() {
return TryEnterCriticalSection(fast_crit(this));
}
#endif
// chrispy: moved this out of body of function to eliminate the initialization
// guards
static std::recursive_mutex global_mutex;
std::recursive_mutex& global_critical_region::mutex() { return global_mutex; }
static global_mutex_type global_mutex;
global_mutex_type& global_critical_region::mutex() { return global_mutex; }
} // namespace xe

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@@ -9,11 +9,50 @@
#ifndef XENIA_BASE_MUTEX_H_
#define XENIA_BASE_MUTEX_H_
#include <mutex>
#include "platform.h"
//#define XE_ENABLE_FAST_WIN32_MUTEX 1
namespace xe {
#if XE_PLATFORM_WIN32 == 1 && XE_ENABLE_FAST_WIN32_MUTEX==1
/*
must conform to
BasicLockable:https://en.cppreference.com/w/cpp/named_req/BasicLockable as
well as Lockable: https://en.cppreference.com/w/cpp/named_req/Lockable
this emulates a recursive mutex, except with far less overhead
*/
class alignas(64) xe_global_mutex {
char detail[64];
public:
xe_global_mutex();
~xe_global_mutex();
void lock();
void unlock();
bool try_lock();
};
using global_mutex_type = xe_global_mutex;
class alignas(64) xe_fast_mutex {
char detail[64];
public:
xe_fast_mutex();
~xe_fast_mutex();
void lock();
void unlock();
bool try_lock();
};
using xe_mutex = xe_fast_mutex;
#else
using global_mutex_type = std::recursive_mutex;
using xe_mutex = std::mutex;
#endif
using global_unique_lock_type = std::unique_lock<global_mutex_type>;
// The global critical region mutex singleton.
// This must guard any operation that may suspend threads or be sensitive to
// being suspended such as global table locks and such.
@@ -54,30 +93,30 @@ namespace xe {
// };
class global_critical_region {
public:
static std::recursive_mutex& mutex();
static global_mutex_type& mutex();
// Acquires a lock on the global critical section.
// Use this when keeping an instance is not possible. Otherwise, prefer
// to keep an instance of global_critical_region near the members requiring
// it to keep things readable.
static std::unique_lock<std::recursive_mutex> AcquireDirect() {
return std::unique_lock<std::recursive_mutex>(mutex());
static global_unique_lock_type AcquireDirect() {
return global_unique_lock_type(mutex());
}
// Acquires a lock on the global critical section.
inline std::unique_lock<std::recursive_mutex> Acquire() {
return std::unique_lock<std::recursive_mutex>(mutex());
inline global_unique_lock_type Acquire() {
return global_unique_lock_type(mutex());
}
// Acquires a deferred lock on the global critical section.
inline std::unique_lock<std::recursive_mutex> AcquireDeferred() {
return std::unique_lock<std::recursive_mutex>(mutex(), std::defer_lock);
inline global_unique_lock_type AcquireDeferred() {
return global_unique_lock_type(mutex(), std::defer_lock);
}
// Tries to acquire a lock on the glboal critical section.
// Check owns_lock() to see if the lock was successfully acquired.
inline std::unique_lock<std::recursive_mutex> TryAcquire() {
return std::unique_lock<std::recursive_mutex>(mutex(), std::try_to_lock);
inline global_unique_lock_type TryAcquire() {
return global_unique_lock_type(mutex(), std::try_to_lock);
}
};

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@@ -36,7 +36,7 @@ using WaitItem = TimerQueueWaitItem;
edit: actually had to change it back, when i was testing it only worked because i fixed disruptorplus' code to compile (it gives wrong args to condition_variable::wait_until) but now builds
*/
using WaitStrat = dp::spin_wait_strategy; //dp::blocking_wait_strategy;
using WaitStrat = dp::blocking_wait_strategy;
class TimerQueue {
public: