gl_FragCoord support.
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@@ -195,6 +195,7 @@ bool DrawBatcher::BeginDraw() {
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auto state_host_ptr =
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reinterpret_cast<uintptr_t>(active_draw_.state_allocation.host_ptr);
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active_draw_.header = reinterpret_cast<CommonHeader*>(state_host_ptr);
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active_draw_.header->ps_param_gen = -1;
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// active_draw_.float_consts =
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// reinterpret_cast<float4*>(state_host_ptr +
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// batch_state_.float_consts_offset);
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