Remove (hopefully) last OpenGL leftovers & crunch

Crunch is unused.
This commit is contained in:
Margen67
2019-11-07 07:49:16 -08:00
parent d4a5a57867
commit 09e1028154
238 changed files with 3 additions and 172334 deletions

View File

@@ -226,9 +226,6 @@ namespace shader_playground {
switch (translationComboBox.SelectedIndex) {
default:
case 0:
outputType = "glsl45";
break;
case 1:
outputType = "spirvtext";
break;
}