[CPU] Move XEX2 code into XexModule class, autodetect XEX key
Code is mainly just copy/pasted from kernel/util/xex2.cc, I've tried fixing it up to work better in a class, but there's probably some things I missed. Also includes some minor improvements to the XEX loader, like being able to try both XEX keys (retail/devkit) automatically, and some fixes to how the base address is determined. (Previously there was code that would get base address from optional header, code that'd get it from xex_security_info, code that'd use a stored base address value... Now everything reads it from a single stored value instead, which is set either from the xex_security_info, or if it exists from the optional header instead. Maybe this can help improve compatibility with any weird XEX's that don't have a base address optional header?) Compressed XEX loader also has some extra checks to make sure the compressed data hash matches what's expected. Might increase loading times by a fraction, but could save reports from people unknowingly using corrupt XEXs. (still no checks for non-compressed data though, maybe need to compare data with xex_security_info->ImageHash?)
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@@ -15,7 +15,6 @@
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/user_module.h"
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#include "xenia/kernel/util/shim_utils.h"
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#include "xenia/kernel/util/xex2.h"
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#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
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#include "xenia/kernel/xthread.h"
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#include "xenia/xbox.h"
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