Dropping elemental-forms and swapping out with imgui.
Too much code for such little use. This should simplify porting.
This commit is contained in:
@@ -21,12 +21,6 @@
|
||||
#include "xenia/ui/window.h"
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
class ImGuiDrawer;
|
||||
} // namespace ui
|
||||
} // namespace xe
|
||||
|
||||
namespace xe {
|
||||
namespace debug {
|
||||
namespace ui {
|
||||
@@ -95,7 +89,6 @@ class DebugWindow : public DebugListener {
|
||||
Debugger* debugger_ = nullptr;
|
||||
xe::ui::Loop* loop_ = nullptr;
|
||||
std::unique_ptr<xe::ui::Window> window_;
|
||||
std::unique_ptr<xe::ui::ImGuiDrawer> imgui_drawer_;
|
||||
uint64_t last_draw_tick_count_ = 0;
|
||||
|
||||
uintptr_t capstone_handle_ = 0;
|
||||
|
||||
Reference in New Issue
Block a user