Moving common GL code out of gpu/.
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@@ -10,16 +10,18 @@
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#ifndef XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
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#define XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
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#include "xenia/gpu/gl4/circular_buffer.h"
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#include "xenia/gpu/gl4/gl_context.h"
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#include "xenia/gpu/gl4/gl4_shader.h"
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#include "xenia/gpu/register_file.h"
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#include "xenia/gpu/xenos.h"
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#include "xenia/ui/gl/circular_buffer.h"
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#include "xenia/ui/gl/gl_context.h"
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namespace xe {
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namespace gpu {
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namespace gl4 {
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using xe::ui::gl::CircularBuffer;
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union float4 {
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float v[4];
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struct {
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