Moving common GL code out of gpu/.

This commit is contained in:
Ben Vanik
2015-07-01 07:29:14 -07:00
parent 5231e2e721
commit 0ebee76bfe
26 changed files with 185 additions and 204 deletions

View File

@@ -10,16 +10,18 @@
#ifndef XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
#define XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
#include "xenia/gpu/gl4/circular_buffer.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/gl4/gl4_shader.h"
#include "xenia/gpu/register_file.h"
#include "xenia/gpu/xenos.h"
#include "xenia/ui/gl/circular_buffer.h"
#include "xenia/ui/gl/gl_context.h"
namespace xe {
namespace gpu {
namespace gl4 {
using xe::ui::gl::CircularBuffer;
union float4 {
float v[4];
struct {