Moving common GL code out of gpu/.
This commit is contained in:
@@ -9,18 +9,6 @@
|
||||
|
||||
#include "xenia/gpu/gl4/gl4_gpu_flags.h"
|
||||
|
||||
DEFINE_bool(thread_safe_gl, false,
|
||||
"Only allow one GL context to be active at a time.");
|
||||
|
||||
DEFINE_bool(disable_gl_context_reset, false,
|
||||
"Do not aggressively reset the GL context (helps with capture "
|
||||
"programs such as OBS or FRAPS).");
|
||||
|
||||
DEFINE_bool(gl_debug, false, "Enable OpenGL debug validation layer.");
|
||||
DEFINE_bool(gl_debug_output, false, "Dump ARB_debug_output to stderr.");
|
||||
DEFINE_bool(gl_debug_output_synchronous, true,
|
||||
"ARB_debug_output will synchronize to be thread safe.");
|
||||
|
||||
DEFINE_bool(vendor_gl_extensions, false,
|
||||
"Enable vendor-specific (NV, AMD, etc) GL extensions.");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user