Moving common GL code out of gpu/.
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@@ -22,8 +22,6 @@ namespace gl4 {
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using namespace xe::gpu::xenos;
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extern "C" GLEWContext* glewGetContext();
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GL4Shader::GL4Shader(ShaderType shader_type, uint64_t data_hash,
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const uint32_t* dword_ptr, uint32_t dword_count)
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: Shader(shader_type, data_hash, dword_ptr, dword_count),
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