Constant Propagation for OPCODE_VECTOR_ADD
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@@ -504,6 +504,7 @@ class Value {
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void VectorShl(Value* other, TypeName type);
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void VectorShr(Value* other, TypeName type);
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void VectorRol(Value* other, TypeName type);
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void VectorAdd(Value* other, TypeName type, bool is_unsigned, bool saturate);
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void VectorSub(Value* other, TypeName type, bool is_unsigned, bool saturate);
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void ByteSwap();
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void CountLeadingZeros(const Value* other);
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