gl4: swap high and low 16 bits within a 32 bit word using SSE intrinsics
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@@ -132,4 +132,18 @@ void copy_and_swap_64_unaligned(uint64_t* dest, const uint64_t* src,
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}
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}
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void copy_and_swap_16_in_32_aligned(uint32_t* dest, const uint32_t* src,
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size_t count) {
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size_t i;
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__m128i input, output;
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for (i = 0; i + 4 <= count; i += 4) {
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input = _mm_loadu_si128((__m128i*)&src[i]);
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output = _mm_or_si128(_mm_slli_epi32(input, 16), _mm_srli_epi32(input, 16));
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_mm_storeu_si128((__m128i*)&dest[i], output);
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}
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for (; i < count; ++i) { // handle residual elements
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dest[i] = (src[i] >> 16) | (src[i] << 16);
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}
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}
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} // namespace xe
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