[GPU] Get unclipped draw height by running VS on the CPU

This commit is contained in:
Triang3l
2022-04-28 22:25:25 +03:00
parent b2b1d7b518
commit 0fd578cafd
12 changed files with 1866 additions and 53 deletions

View File

@@ -334,6 +334,10 @@ void Shader::GatherTextureFetchInformation(const TextureFetchInstruction& op,
GatherOperandInformation(binding.fetch_instr.operands[i]);
}
if (binding.fetch_instr.result.GetUsedResultComponents()) {
uses_texture_fetch_instruction_results_ = true;
}
switch (op.opcode()) {
case FetchOpcode::kSetTextureLod:
case FetchOpcode::kSetTextureGradientsHorz: