Merge branch 'master' into d3d12
This commit is contained in:
@@ -26,10 +26,18 @@ namespace xinput {
|
||||
|
||||
XInputInputDriver::XInputInputDriver(xe::ui::Window* window)
|
||||
: InputDriver(window) {
|
||||
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8 && _WIN32_WINNT < _WIN32_WINNT_WIN10)
|
||||
// TODO(gibbed): Is this necessary?
|
||||
XInputEnable(TRUE);
|
||||
#endif
|
||||
}
|
||||
|
||||
XInputInputDriver::~XInputInputDriver() { XInputEnable(FALSE); }
|
||||
XInputInputDriver::~XInputInputDriver() {
|
||||
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8 && _WIN32_WINNT < _WIN32_WINNT_WIN10)
|
||||
// TODO(gibbed): Is this necessary?
|
||||
XInputEnable(FALSE);
|
||||
#endif
|
||||
}
|
||||
|
||||
#pragma warning(pop)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user