[Kernel] Added support for writing/reading GPD files

This breaks settings in games that are using them and savefiles in games that use settings to store progress
This commit is contained in:
Gliniak
2024-12-15 13:58:08 +01:00
committed by Radosław Gliński
parent ccf7adf015
commit 1110cdd372
58 changed files with 4642 additions and 2122 deletions

View File

@@ -16,6 +16,7 @@
#include <cstring>
#include <regex>
#include <string>
#include <variant>
#include "third_party/fmt/include/fmt/format.h"
#include "xenia/base/assert.h"
@@ -428,6 +429,28 @@ inline vec128_t from_string<vec128_t>(const std::string_view value,
return v;
}
inline std::u16string read_u16string_and_swap(const char16_t* string_ptr) {
std::u16string input_str = std::u16string(string_ptr);
std::u16string output_str = {};
output_str.resize(input_str.size() + 1);
copy_and_swap_truncating(output_str.data(), input_str, input_str.size() + 1);
return output_str;
}
inline size_t size_in_bytes(std::variant<std::string, std::u16string> string,
bool include_terminator = true) {
if (std::holds_alternative<std::string>(string)) {
return std::get<std::string>(string).size() + include_terminator;
} else if (std::holds_alternative<std::u16string>(string)) {
return (std::get<std::u16string>(string).size() + include_terminator) *
sizeof(char16_t);
} else {
assert_always();
}
return 0;
}
} // namespace string_util
} // namespace xe