[Kernel] Added support for writing/reading GPD files

This breaks settings in games that are using them and savefiles in games that use settings to store progress
This commit is contained in:
Gliniak
2024-12-15 13:58:08 +01:00
committed by Radosław Gliński
parent ccf7adf015
commit 1110cdd372
58 changed files with 4642 additions and 2122 deletions

View File

@@ -14,6 +14,7 @@
#include <cstdint>
#include <memory>
#include <optional>
#include <span>
#include <vector>
#include "third_party/imgui/imgui.h"
@@ -34,7 +35,7 @@ class ImGuiDialog;
class ImGuiNotification;
class Window;
using IconsData = std::map<uint32_t, std::pair<const uint8_t*, uint32_t>>;
using IconsData = std::map<uint32_t, std::span<const uint8_t>>;
class ImGuiDrawer : public WindowInputListener, public UIDrawer {
public: